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-rwxr-xr-xwram.asm9
1 files changed, 5 insertions, 4 deletions
diff --git a/wram.asm b/wram.asm
index 6aabd27a..7091bd4c 100755
--- a/wram.asm
+++ b/wram.asm
@@ -820,10 +820,11 @@ wcf97:: ds 1
; LoadMonData copies mon data here
wLoadedMon:: party_struct wLoadedMon ; cf98
-wCharRAMInUseForText:: ; cfc4
-; bit 0: the space in VRAM that is used to store walking tile patterns for
-; the player and NPCs is in use for text tile patterns. this means
-; that movement must be disabled.
+wFontLoaded:: ; cfc4
+; bit 0: The space in VRAM that is used to store walk animation tile patterns
+; for the player and NPCs is in use for font tile patterns.
+; This means that NPC movement must be disabled.
+; The other bits are unused.
ds 1
wWalkCounter:: ; cfc5