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2017-05-08Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye
2017-05-01Fix the Stack section.yenatch
Negative section sizes are no longer allowed as of rgbds 0.3.0.
2017-05-01Update the rgbds links. v0.2.5 is the last working version.yenatch
2017-04-24Merge commit '52adb84'yenatch
Revert "Fix floating sections" This reverts commit cec6e6e.
2017-04-19INSTALL.md: add a note about different cygwin install pathsSanqui
Fixes #149.
2017-04-03Merge pull request #152 from strager/strager-fix-oaks-labYamaArashi
Remove duplicate OaksLabText labels
2017-04-03Merge pull request #153 from strager/strager-fix-wrong-variableYamaArashi
Use correct variable in EngageMapTrainer
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar
For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
2017-04-02Use correct variable in EngageMapTrainerMatthew Glazar
EngageMapTrainer should write to wEngagedTrainerClass and wEngagedTrainerSet, not wEngagedTrainerClass and wEnemyMonAttackMod. wEnemyMonAttackMod doesn't make any sense in this context. Use the correct variable. These two variables happen to have the same address, so there is no functional difference between using wEnemyMonAttackMod versus using wEngagedTrainerSet.
2017-03-21Merge branch 'joefarebrother-label-naming'Sanqui
2017-03-21Merge branch 'label-naming' of https://github.com/joefarebrother/pokered ↵Sanqui
into joefarebrother-label-naming
2017-03-21Merge pull request #148 from Sanqui/ciSanqui
Add Travis continuous integration
2017-03-21Revert "Fix floating sections"AntonioND
This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-20Update Travis script to use `make compare` and rgbds v0.2.5Sanqui
2017-03-20Merge branch 'ci' of https://github.com/PoCs/pokered into ciSanqui
2017-03-19Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother
and added a few comments
2017-03-19Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother
2017-03-16Merge pull request #145 from ISSOtm/patch-1Sanqui
Fix typo in address.
2017-03-16Fix typo in addressPanda Habert
2017-03-15Merge pull request #144 from AntonioND/an/fix-floatingSanqui
Fix floating sections
2017-03-14Fix floating sectionsAntonioND
This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-01-20Fix typosdannye
2017-01-16fix incorrect commentYamaArashi
2017-01-07use actual predef labelYamaArashi
2016-12-31use text constants in poison.asmYamaArashi
2016-12-31split code out of main.asmYamaArashi
2016-11-02use hardware constants in pic.asmYamaArashi
2016-10-29use more HRAM constantsYamaArashi
2016-10-29correct mistaken commentsYamaArashi
2016-10-29link battle action constantsYamaArashi
2016-10-16correct comments about teleport effectYamaArashi
2016-09-17split bank 1 into filesYamaArashi
2016-09-17pull some bank 1 code out of main.asmYamaArashi
2016-09-11name text destination pointer variableYamaArashi
2016-09-04Continuing the source-level documentation of roughly where trainers can be foundSummate
2016-08-11Enable continuous integrationMathias Bynens
2016-07-31Split macros.asmdannye
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-27Redo audio header macrodannye
2016-07-27Add warnings about music/sfx macro usagedannye
These are not game limitations, just restrictions for the macros to behave properly
2016-07-27Macros to automate music and sound effect headersdannye
2016-07-27Fix music channel numberingdannye
same as previous, but for songs instead of sound effects
2016-07-27Fix sound effect channel numberingdannye
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
2016-07-20Clean up redundant labelsdannye
fix trainer header numbering
2016-07-18A few missed hardcoded decimal pointsdannye
2016-07-18Merge branch 'master' of https://github.com/pret/pokereddannye
2016-07-18Clean up text commandsdannye
2016-07-01Use pattern variables in the makefile.yenatch
This means dependency scanning only happens as required.
2016-06-12Merge pull request #135 from YamaArashi/masterYamaArashi
sync tileset WRAM labels
2016-06-12sync homeYamaArashi