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2015-08-08commented audio codeYamaArashi
2015-08-07fixed namesYamaArashi
2015-08-07named wram variablesYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-08-06more info on the bide bugYamaArashi
2015-08-05Use more lbdannye
and other clean up
2015-08-05Rename rod functionsdannye
2015-08-05Merge pull request #111 from YamaArashi/masterDaniel Harding
constants for PrintNumber
2015-07-29constants for PrintNumberYamaArashi
2015-07-28fix tmlearnyenatch
2015-07-27Fix Yellow Electrode front picdannye
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-26More bugfixes.luckytyphlosion
Fix some tm compatibility issues.
2015-07-26Bugfixes.luckytyphlosion
Fix some building issues and multiply_divide.asm
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named more functionsYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23make route22 rival events more consistentYamaArashi
2015-07-23named functionYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-23clean up wram aliasesYamaArashi
2015-07-22Merge pull request #107 from YamaArashi/masterDaniel Harding
enumerate events
2015-07-22Unify audio bank referencesdannye
2→1 8→2 1f→3
2015-07-22Rename sound effect filesdannye
2015-07-21Name some battle sound effectsdannye
2015-07-21named more constantsYamaArashi
2015-07-21comments for event constantsYamaArashi
2015-07-21named most of the used eventsYamaArashi
2015-07-20move event macros to separate fileYamaArashi
2015-07-20gym leader eventsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-20Merge pull request #106 from YamaArashi/masterDaniel Harding
jpab/jpba macros
2015-07-19constants for flag actionsYamaArashi
2015-07-19namingYamaArashi
2015-07-19replace uses of minus oneYamaArashi
2015-07-19jpab/jpba macrosYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-19Enumerate more constantsdannye
2015-07-18small changesYamaArashi
2015-07-18miscYamaArashi
2015-07-18A few missed TX_ASMdannye
2015-07-18A few missed object constantsdannye
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18Consolidate coord macrosdannye