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2015-06-12Name the last of unnamed textU-Daniel-PC\Daniel
2015-06-11Clean up white spaceU-Daniel-PC\Daniel
2015-06-04Merge pull request #96 from dannye/masterDaniel Harding
wram comments, EOLs, EOFs, and UTF-8
2015-06-04ANSI->UTF-8U-Daniel-PC\Daniel
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel
2015-06-01EOL Windows->UNIXU-Daniel-PC\Daniel
2015-05-31Fix a hardcoded value by replacing it with a variable.IIMarckus
2015-05-30Comment wram.asmU-Daniel-PC\Daniel
luckytyphlosion
2015-04-26Update sram.asmluckytyphlosion
2015-04-26Update save.asmluckytyphlosion
2015-04-26Remove S_SAVEDPLAYERID as a constantluckytyphlosion
Expression must have a constant value.
2015-04-26Fix datasizesluckytyphlosion
2015-04-26Fix typoluckytyphlosion
2015-04-26Labels instead of constantsluckytyphlosion
2015-04-26Replaced all direct addresses with labels.luckytyphlosion
2015-04-26S_SAVEDPLAYERID constant.luckytyphlosion
2015-04-26Added all necessary SRAM constantsluckytyphlosion
2015-04-26Split SRAM stuff.luckytyphlosion
2015-04-26Create sram.asmluckytyphlosion
2015-04-26Replaced Box Direct Addresses with Labels.luckytyphlosion
2015-04-26SRAM Constantsluckytyphlosion
Adding SRAM Constants to replace direct addresses with labels.
2015-04-09Merge pull request #93 from xCrystal/masteryenatch
Document some move effects
2015-04-09money won and trainer pic constantsxCrystal
2015-04-09user xor operator for clearing status flagsxCrystal
use xor operator for clearing status flags
2015-04-09Document DisableEffect and CheckEnemyStatusConditionsxCrystal
basically copy/paste comments and labels from CheckPlayerStatusConditions
2015-04-08Document move effectsxCrystal
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
2015-04-01Merge pull request #90 from xCrystal/masteryenatch
Rename/split battle and move effect files. Battle functions, AI, and attack animations
2015-04-01Further split bank e stuffxCrystal
2015-04-01Rename battle files and split move effects Part 5xCrystal
15.asm, 16.asm, 1a.asm, 1c.asm
2015-04-01Rename battle files and split move effects Part 4xCrystal
e.asm, e_2. asm, and 14.asm
2015-04-01Rename battle files and split move effects Part 3xCrystal
b.asm, b_2.asm, c.asm, and d.asm
2015-04-01Rename battle files and split move effects Part 2xCrystal
5.asm, 9.asm, and a.asm
2015-04-01Rename battle files and split move effects Part 1xCrystal
1.asm, 4.asm, and 4_2.asm
2015-03-31Document animation types (shake screen/blink pic)xCrystal
2015-03-31Name more in-battle functions and labelsxCrystal
and better document some animation related functions
2015-03-31Label some attack animation functionsxCrystal
2015-03-31Label some battle related functionsxCrystal
2015-03-31Further document AI stuffxCrystal
2015-03-31Some wram constantsxCrystal
2015-03-31Split commentary lines that are too longxCrystal
2015-03-14Merge pull request #88 from YamaArashi/masteryenatch
commented trade amim functions
2015-03-14commented trade amim functionsYamaArashi
2015-03-14Merge pull request #87 from YamaArashi/masteryenatch
commented mon_party_sprites.asm
2015-03-13relabel and add commentYamaArashi
2015-03-13commented mon_party_sprites.asmYamaArashi
2015-03-12Low health alarm documentationU-Daniel-PC\Daniel
RenaKunisaki
2015-02-26Merge pull request #82 from dannye/masterDaniel Harding
Label typo
2015-02-26Label typoU-Daniel-PC\Daniel
closes https://github.com/iimarckus/pokered/issues/81
2015-02-20Merge pull request #80 from dannye/masterDaniel Harding
Remove hard-coded wPokedexOwned/wPokedexSeen array size
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel