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2011-03-20Add Hide/Show data for maps.IIMarckus
Thx Sawakita hg-commit-id: 6d39560c8958
2011-03-16Remove redrle on cleanIIMarckus
hg-commit-id: e2bee0026767
2011-03-16$0 is a valid tile in maps, even though $00 is the terminating byte.IIMarckus
Pointed out by Sawakita. hg-commit-id: 27881f5e6bd4
2011-03-13Add trade monstersIIMarckus
hg-commit-id: 0e216fc33c42
2011-02-19Add evolutions / learned attacks. Thx SawakitaIIMarckus
hg-commit-id: ae6415b2d6b3
2011-02-19Split compressed town map into a separate include, and give it a labelIIMarckus
hg-commit-id: 80533e98e95a
2011-02-19Add a makefile rule for redrleIIMarckus
hg-commit-id: 0555d242eac5
2011-02-19Add redrle, a program to compress and decompress Town Map tilemapsIIMarckus
hg-commit-id: 42f97a056ab6
2010-12-27Add town map locations. Thanks once again to Sawakita.IIMarckus
hg-commit-id: 294cd2e30768
2010-12-26Add map ID constantsIIMarckus
hg-commit-id: 73591e9194ac
2010-12-22Sync with latest RGBDSIIMarckus
hg-commit-id: 6812720c7a31
2010-12-20pokered.gbc should depend on constants.asmIIMarckus
hg-commit-id: 640e32269727
2010-12-20Add tileset headers (thx Sawakita)IIMarckus
hg-commit-id: 3a63e0677ec3
2010-12-03fix typo, thx SawakitaIIMarckus
hg-commit-id: 6d5855c95eb8
2010-11-19minor comment improvementsIIMarckus
hg-commit-id: 391e80aabed8
2010-11-19add oak's speechIIMarckus
hg-commit-id: 5054b6222332
2010-11-19add ClearScreen functionIIMarckus
hg-commit-id: 4f32cac305e9
2010-11-19add some delay-related functionsIIMarckus
hg-commit-id: de967f59fa61
2010-11-19add the conserve battery delay functionIIMarckus
hg-commit-id: db4f8980a3ec
2010-11-19create a new macro to make byte–word pairs more readableIIMarckus
hg-commit-id: 24c0b06fa1c3
2010-11-19Minor address→label replacementIIMarckus
hg-commit-id: 5cd6b3b2f243
2010-11-19won't be getting to this for a while, so mark it with XXXIIMarckus
hg-commit-id: 120ba4d6af85
2010-11-16Mention the predefined pointers used in map scripts. thx SawakitaIIMarckus
These need to be documented. Could be the RBY equivalent of G/S’s scripting engine. hg-commit-id: 1da502fdda91
2010-11-12split constants into their own fileIIMarckus
hg-commit-id: c66973629bf6
2010-10-30Minor address→label replacementIIMarckus
hg-commit-id: da374fe7f094
2010-10-30Expand enemy withdraw routine. Needs cleanup!IIMarckus
hg-commit-id: 763da09f0b08
2010-10-29misc. label improvementsIIMarckus
hg-commit-id: fc108848b348
2010-10-29Expand some bankswitch routines in the home bankIIMarckus
hg-commit-id: 01edc4778cee
2010-10-29Replace a couple addresses with existing labelsIIMarckus
hg-commit-id: 146738f842e3
2010-10-29add some useful text macrosIIMarckus
hg-commit-id: ee1364b43984
2010-10-29Expand routine that gets item name given item idIIMarckus
hg-commit-id: 1a57150ac99a
2010-10-29decompose PrintTextIIMarckus
hg-commit-id: 2541bb953956
2010-10-29More trainer AI: status healing items, stat-raising itemsIIMarckus
hg-commit-id: dd1cceb189ec
2010-10-28These trainers use potions of various kindsIIMarckus
hg-commit-id: d42dfe58f257
2010-10-28Expand each trainer's AI functionIIMarckus
hg-commit-id: 6ee95d526091
2010-10-28Add pointers to trainer AIIIMarckus
hg-commit-id: ed75152bf10f
2010-10-26Add mart data. Still need to find the pointer/routine for it.IIMarckus
hg-commit-id: a2daae171caa
2010-10-26add item name constantsIIMarckus
hg-commit-id: c3f10cdcff75
2010-10-26whitespace changesIIMarckus
hg-commit-id: b1a92aa2875c
2010-08-16It’s official: if something needs doing, mark it with XXX.IIMarckus
If you’re not absolutely, positively sure a comment is correct, mark it with XXX. Don’t leave anything that’s not 100% clear unmarked, or nobody will ever fix it. hg-commit-id: 8d23e2ad71eb
2010-08-16comment improvementIIMarckus
hg-commit-id: 2d141f805654
2010-08-16convert spaces to tabsIIMarckus
hg-commit-id: 9f0b5d816c79
2010-08-16add map names to some pointers (incomplete)IIMarckus
hg-commit-id: ede772fd7d75
2010-08-16Add an extra rgbds-linux URL to the readmeIIMarckus
hg-commit-id: 4c1ba2887f14
2010-08-16typosIIMarckus
hg-commit-id: 3e9ff0ba2de5
2010-08-16add pokedex orderIIMarckus
hg-commit-id: b5dcc067aefc
2010-08-16add individual monster palettesIIMarckus
hg-commit-id: f630aeb50fc6
2010-08-15slight correction to palette namesIIMarckus
hg-commit-id: 6303d5a2eed6
2010-08-15palette name constantsIIMarckus
hg-commit-id: 5fa92039fb22
2010-08-15add sgb palette definitionsIIMarckus
hg-commit-id: af98424e65a1