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AgeCommit message (Expand)Author
2012-01-11fix $8 asm for OaksLabText2 and mystery/unknown textBryan Bishop
2012-01-11insert $8 asm for Route24Text1Bryan Bishop
2012-01-11fix $8 asm for Route23Text7Bryan Bishop
2012-01-11fix asm for route 15 texts 1 through 10 inclusiveBryan Bishop
2012-01-11fix asm for route 9 texts 1 through 9 inclusiveBryan Bishop
2012-01-11insert $8 asm for Route6Text1Bryan Bishop
2012-01-11insert $8 asm for CeruleanCityText2Bryan Bishop
2012-01-11insert $8 asm for PewterCityText4Bryan Bishop
2012-01-11Merge in sawakita's coincase work.Bryan Bishop
2012-01-11Add complete Text-special command $F7, used in CeladonPrizeRoom's menus.Sawakita
2012-01-11insert FuchsiaCityText6 to FuchsiaCityText10Bryan Bishop
2012-01-11add labels for $24efBryan Bishop
2012-01-11calculate usage count for undone textsBryan Bishop
2012-01-11add labels for $24f4Bryan Bishop
2012-01-11add address output to analyze_texts find missing textsBryan Bishop
2012-01-11analyze_texts to find missing texts in pokered.asmBryan Bishop
2012-01-11insert $8 asm for SaffronHouse1Text2Bryan Bishop
2012-01-11insert $8 asm for LavenderHouse2Text1 and CopycatsHouseF1Text3Bryan Bishop
2012-01-11insert $8 asm for LavenderHouse1Text3 and LavenderHouse1Text4Bryan Bishop
2012-01-11insert $8 asm for CeladonMansion1Text3 and Text4Bryan Bishop
2012-01-11insert asm for CeladonMansion1Text1Bryan Bishop
2012-01-11Merge.Bryan Bishop
2012-01-11add end address to gbz80disasm output in a commentBryan Bishop
2012-01-10Merge.IIMarckus
2012-01-10Predef 54, used for in‐game trades.IIMarckus
2012-01-10lowercase two-byte ops that don't have paramsBryan Bishop
2012-01-10fix gbz80disasm for multi-byte opcode incrementationBryan Bishop
2012-01-10gbz80disasm stops at all unconditional jumps unless there's a missing labelBryan Bishop
2012-01-10Use item names in object data.IIMarckus
2012-01-10Merge.Bryan Bishop
2012-01-10romviz - make an image to show progressBryan Bishop
2012-01-10Use constants in trainer object data.IIMarckus
2012-01-10$CD3D seems to be used only for trades, so document it as such.IIMarckus
2012-01-10asm for SSAnne10Text8Bryan Bishop
2012-01-11Add texts used in Prize Corner Menu script (aka text-special $F7). Add also w...Sawakita
2012-01-10added text_pretty_printer_at to analyze_textsBryan Bishop
2012-01-10clean up Lab2Text2 asmBryan Bishop
2012-01-10RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop
2012-01-10asm for SSAnne8Text8Bryan Bishop
2012-01-10texts for VermilionHouse1 and asmBryan Bishop
2012-01-10Function $3493, former CheckBagItemExist, is now called IsItemInBag (consiste...Sawakita
2012-01-10asm for PewterHouse1Text1Bryan Bishop
2012-01-10insert $8 asm for CeladonCityText7 after TX_FARBryan Bishop
2012-01-10insert $8 asm for VermilionCityText5 after TX_FARBryan Bishop
2012-01-10update analyze_texts to find missing $08sBryan Bishop
2012-01-10pick some reasonable defaults for gbz80disasm op codesBryan Bishop
2012-01-10prefer "jp hl" over "ld pc, hl" for $E9Bryan Bishop
2012-01-10add GetMachineName address to gbz80disasmBryan Bishop
2012-01-10remove excess newlinesBryan Bishop
2012-01-10call $00b5 -> call CopyDataBryan Bishop