index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
constants.asm
Age
Commit message (
Expand
)
Author
2012-01-08
Add function to get a monster's name from a given id (internal order).
Sawakita
2012-01-05
Improve sprite names.
IIMarckus
2012-01-05
Merge.
IIMarckus
2012-01-05
Give this sprite a better name.
IIMarckus
2012-01-05
switch around old amber sprite constants
Bryan Bishop
2012-01-05
fix extra amber sprite constant name
Bryan Bishop
2012-01-05
sprite constants
Bryan Bishop
2012-01-03
Add more map name constants.
IIMarckus
2012-01-04
Add macro for 'Event Displacement' and 'Fly-Warp' formula.
Sawakita
2011-12-29
$FFF3 checks whose turn it is.
IIMarckus
2011-12-29
Add status checks + text.
IIMarckus
2011-12-29
Add the tail end of some battle code.
IIMarckus
2011-12-27
Cleanup, and added new RAM variables (and changed some others).
IIMarckus
2011-12-27
Disassemble some name lists logic.
IIMarckus
2011-12-27
Expand some already‐referenced text.
IIMarckus
2011-12-26
Remove TX_NULL; it is obsoleted by db "@"
IIMarckus
2011-12-27
Fix (hopefully) unicode mis-behaviour.
Sawakita
2011-12-27
Fix small encoding error (unicode).
Sawakita
2011-12-27
Add status ailments masks (FRZ, SLP).
Sawakita
2011-12-15
Add title screen monsters from Green and Blue as well.
IIMarckus
2011-12-15
Poké Ball animation code cleanup.
IIMarckus
2011-12-12
Add random number generation functions.
IIMarckus
2011-12-12
Document the byte before a trainer’s AI pointer.
IIMarckus
2011-11-14
Minor clarifications in Pallet Town scripts.
IIMarckus
2011-11-14
Add Blue’s house map.
IIMarckus
2011-11-13
Add constants for direction of connections.
IIMarckus
2011-05-30
First part of save file interpretation functions, thx Sawakita.
IIMarckus
2011-04-11
Basic attack animation functions.
IIMarckus
2011-04-10
Add attack characteristics data.
IIMarckus
2011-04-09
Use human-readable names instead of memory addresses.
IIMarckus
2011-02-19
Add evolutions / learned attacks. Thx Sawakita
IIMarckus
2010-12-27
Add town map locations. Thanks once again to Sawakita.
IIMarckus
2010-12-26
Add map ID constants
IIMarckus
2010-12-20
Add tileset headers (thx Sawakita)
IIMarckus
2010-11-19
create a new macro to make byte–word pairs more readable
IIMarckus
2010-11-12
split constants into their own file
IIMarckus
[prev]