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path: root/constants.asm
AgeCommit message (Expand)Author
2012-01-23updated changes in repoKuroiIeWa5Da
2012-01-21Disassembled Music Data for PokeHealed Chnl2, cleaned up music data a bitKuroiIeWa5Da
2012-01-20kanzure mergeKuroiIeWa5Da
2012-01-20Experimental change for actual music dataKuroiIeWa5Da
2012-01-20these are for map scripts, not booleansBryan Bishop
2012-01-20fix some constants, add some event constantsBryan Bishop
2012-01-20Finished Celedon & Cinnabar Island in bank 2KuroiIeWa5Da
2012-01-19switch to W_BAGITEM01QTY formatBryan Bishop
2012-01-19Merge in Sanky/pokered (W_PARTYMON stuff)Bryan Bishop
2012-01-19Merge.Sanky
2012-01-19player id, money, and coinsBryan Bishop
2012-01-19Adding party Pokémon constantsSanky
2012-01-19RAM locations for play time (hours, minutes)Bryan Bishop
2012-01-19safari timer locations in RAMBryan Bishop
2012-01-19prepend W_ to pc box item constantsBryan Bishop
2012-01-19box items RAM locations and constantsBryan Bishop
2012-01-19constants for bag items and bag item countsBryan Bishop
2012-01-18Cleanup of Oak’s Lab scripts.IIMarckus
2012-01-18Use tabs for indentation, not spaces.IIMarckus
2012-01-17TX_RAM for text engine command $1 in pretty_textBryan Bishop
2012-01-16fix naming of map size constantsBryan Bishop
2012-01-16revert tileset constantsBryan Bishop
2012-01-16Added Route2 HeaderKuroiIeWa5Da
2012-01-15dump in map size constantsBryan Bishop
2012-01-15Merge in sawakita's W_PEOPLEMOVEMENTS changes.Bryan Bishop
2012-01-15Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's ...Sawakita
2012-01-14item $7 is surfboard (buggy?)Bryan Bishop
2012-01-14fix pokeblue.gbc make targetBryan Bishop
2012-01-14Merge.Bryan Bishop
2012-01-14Add some labels for RAM locations, relative to mapheader.Sawakita
2012-01-13Fixed up Wild Pokemon Data and added data for all versionsstag019
2012-01-11Merge in sawakita's coincase work.Bryan Bishop
2012-01-10Use item names in object data.IIMarckus
2012-01-10$CD3D seems to be used only for trades, so document it as such.IIMarckus
2012-01-10Function $3493, former CheckBagItemExist, is now called IsItemInBag (consiste...Sawakita
2012-01-10replace all MR__MIME -> MR_MIMEBryan Bishop
2012-01-10OAK_S_PARCEL -> OAKS_PARCELBryan Bishop
2012-01-09CELADON_HOUSE_2 -> CELADON_HOUSEBryan Bishop
2012-01-09fix map naming mistakes in celadon cityBryan Bishop
2012-01-08Add function to get a monster's name from a given id (internal order).Sawakita
2012-01-05Improve sprite names.IIMarckus
2012-01-05Merge.IIMarckus
2012-01-05Give this sprite a better name.IIMarckus
2012-01-05switch around old amber sprite constantsBryan Bishop
2012-01-05fix extra amber sprite constant nameBryan Bishop
2012-01-05sprite constantsBryan Bishop
2012-01-03Add more map name constants.IIMarckus
2012-01-04Add macro for 'Event Displacement' and 'Fly-Warp' formula.Sawakita
2011-12-29$FFF3 checks whose turn it is.IIMarckus
2011-12-29Add status checks + text.IIMarckus