Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-03 | Name the tilesets and give them constants. | yenatch | |
Also clean up the tileset macro and remove placeholders/redundant files. | |||
2014-03-30 | Use labels instead of static addresses in sound pointers. | yenatch | |
Static address substraction would wreak havoc in other memory configurations. | |||
2014-01-27 | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | |
wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | |||
2014-01-26 | added a couple of new moves constants | Adam AKA Coolboyman | |
2014-01-21 | define music constants instead of running around with ((label-$4000)/3) | yenatch | |
2013-12-27 | Credits order INCBIN and more labeling. | Marcus Huderle | |
2013-12-23 | Labeled Special Effect pointers and ids. | Marcus Huderle | |
2013-12-11 | Clean up constants | U-Fish-PC\Daniel | |
2013-12-11 | Move slot machine constants | U-Fish-PC\Daniel | |
2013-12-11 | Disassemble Slot Machine and Others | U-Fish-PC\Daniel | |
2013-12-05 | split related constants into constants/ | yenatch | |