summaryrefslogtreecommitdiff
path: root/constants
AgeCommit message (Expand)Author
2014-06-14Hall of Fame sram labels and related constants.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-06-10Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel
2014-06-09Clean up white spaceU-Fish-PC\Daniel
2014-06-06Space out monster constants to make gaps clearer.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-23Comment some more bank 0 functions.yenatch
2014-05-23More complete hardware constants. Rename joypad constants.yenatch
2014-05-21More misc relabellingU-Fish-PC\Daniel
2014-05-21Use constants for the starter monsU-Fish-PC\Daniel
2014-05-19Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel
2014-05-16Use more trainer/mon/palette constantsU-Fish-PC\Daniel
2014-05-12Finished documenting/labeling functions in the MoveEffectPointerTable.Marcus Huderle
2014-04-22Comment in-game trade evolution.yenatch
2014-04-22More move and effect constants. Use a constant for total move count.yenatch
2014-04-16More move effect constants.yenatch
2014-04-16Use bits for status constants instead of masks.yenatch
2014-04-06Merge https://github.com/yenatch/pokeredIIMarckus
2014-04-06A little more map name consistencyU-Fish-PC\Daniel
2014-04-05Use dimension constants in warp data and add map name consisntencyU-Fish-PC\Daniel
2014-04-03Name the tilesets and give them constants.yenatch
2014-03-30Use labels instead of static addresses in sound pointers.yenatch
2014-01-27Split wram.asm from poke{red,blue}.o into wram.oyenatch
2014-01-26added a couple of new moves constantsAdam AKA Coolboyman
2014-01-21define music constants instead of running around with ((label-$4000)/3)yenatch
2013-12-27Credits order INCBIN and more labeling.Marcus Huderle
2013-12-23Labeled Special Effect pointers and ids.Marcus Huderle
2013-12-11Clean up constantsU-Fish-PC\Daniel
2013-12-11Move slot machine constantsU-Fish-PC\Daniel
2013-12-11Disassemble Slot Machine and OthersU-Fish-PC\Daniel
2013-12-05split related constants into constants/yenatch