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2020-07-05Use constants for damage limits in CalculateDamageRangi
Fixes #255
2020-07-05Update map hide/show data labelsRangi
Fixes #235
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi
SET_PAL_DEFAULT
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi
by rgbds 0.4.0)
2020-07-04Make suggested changes from reviewRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03tilesets.asm -> tileset_constants.asmRangi
2020-07-03Organize macros/ like pokecrystalRangi
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03Make suggested edits:Rangi
- data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
2020-07-03Reorganize constants/Rangi
To do: add comments associating constants with data and code
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-06-27Individual images for party menu icon graphicsRangi
2019-08-17Update labels to match new audio macro namesdannye
and synchronize engine_2 and engine_3 with engine_1
2019-07-28Use generic names for noise instrumentsdannye
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-07Merge branch 'master' of https://github.com/pret/pokeredRangi
2019-07-07Replace some hard-coded values with constantsRangi
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-07-08Document the origin of MissingNo's base stats.Rangi
2018-06-22Updated the introPokeglitch
2018-03-22use constants for wEvosMoves sizeyenatch
2017-12-30Uppercase battle status constantsxCrystal
2017-06-24Fix typos in commentsdannye
2017-05-08Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye
2016-10-29correct mistaken commentsYamaArashi
2016-10-29link battle action constantsYamaArashi
2016-07-31Split macros.asmdannye
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-20Clean up redundant labelsdannye
fix trainer header numbering
2016-06-12sync textYamaArashi
2016-06-11crlf to lfYamaArashi
2016-06-09Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt
2016-06-07Remove the Beach House option.IIMarckus
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt
2016-04-06Clean up labels and trainer headers for overworld Pokémon.IIMarckus
2015-12-14Fewer underscores in constantsdannye
2015-09-04Rewrite SetEvents and ResetEvents for unlimited number of eventsPikalaxALT
2015-08-30No more wram_constants.asmdannye
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30No more W_dannye
2015-08-29commented pokeball functionYamaArashi
2015-08-29added constants for item capacityYamaArashi
2015-08-14item name length constantYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-13Named a test battle variableYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Use constants for elevator floorsdannye
2015-08-08commented audio codeYamaArashi