| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | |
| Move animations' sound IDs are off by one from move IDs. | |||
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | |
| animation data labels+constants) | |||
