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2016-01-09fix typoesYamaArashi
2015-12-14Fewer underscores in constantsdannye
2015-12-06vertical space is cheap. also remove address comments and yellow ifs.IIMarckus
2015-08-30No more W_dannye
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Clean up data/evos_moves.asmdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-26More bugfixes.luckytyphlosion
Fix some tm compatibility issues.
2015-07-26Bugfixes.luckytyphlosion
Fix some building issues and multiply_divide.asm
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-18A few missed object constantsdannye
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18Simplify map connectionsdannye
let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length
2015-07-18Clean up map connectionsdannye
closes https://github.com/iimarckus/pokered/issues/85
2015-07-17Enumerate map constantsdannye
closes https://github.com/iimarckus/pokered/issues/86
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-04Start using text predef macrosdannye
also sprite direction constants
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-02-07Pick off some more static map ids.yenatch
2015-02-07serial/trade/miscYamaArashi
2015-02-04Added bcd macros with coins and money aliases.Marcus Huderle
2015-01-24Clean up prizes data.Marcus Huderle
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus
2014-10-17Add a shifted person object on Route 19 in Yellow.IIMarckus
2014-10-17Fix a few more bugs in the beach house.IIMarckus
2014-10-17Modularize the beach house.IIMarckus
2014-10-17Add the beach house tileset.IIMarckus
2014-10-17More idioms.IIMarckus
2014-10-17Fix Route 19 for Yellow.IIMarckus
2014-10-17Add more from the beach house.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-10-10Add a lot of Yellow text changes.IIMarckus
2014-09-19Merge remote-tracking branch 'danny/master'yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-20Fix capitalizationU-Daniel-PC\Daniel
2014-09-19Merge branch 'master' of https://github.com/iimarckus/pokeredU-Daniel-PC\Daniel
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-01Use a macro for move attributes.yenatch
The formatting was pretty bad, so that's fixed too.
2014-07-15Don't redundantly define sprite dimensionsU-Daniel-PC\Daniel
dimensions are defined in the .pic files
2014-06-09Clean up white spaceU-Fish-PC\Daniel