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path: root/engine/HoF_room_pc.asm
AgeCommit message (Expand)Author
2015-08-09Replace some hardcoded data sizesdannye
2015-08-05Use more lbdannye
2015-07-24named animation functions/variablesYamaArashi
2015-07-21Name some battle sound effectsdannye
2015-07-19replace uses of minus oneYamaArashi
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-14Use more *Coorddannye
2015-07-13comment slot machineYamaArashi
2015-07-12use constant for bg transfer dest hram varYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-05-31Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel
2014-05-30Remove redundant dimensions in image filenames.yenatch
2014-05-29Use VRAM constants where applicable.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel