Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-12 | Merge branch 'master' of https://github.com/pret/pokered into rgbgfxrgbgfx | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-05 | Remove unused gfx file extensions | dannye | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | replace uses of minus one | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | comment slot machine | YamaArashi | |
2015-07-12 | use constant for bg transfer dest hram var | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-05-31 | Relabel a few missed map scripts and TheEndTextString | U-Fish-PC\Daniel | |
2014-05-30 | Remove redundant dimensions in image filenames. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |