Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-30 | No more W_ | dannye | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | |
15.asm, 16.asm, 1a.asm, 1c.asm |