| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
| 2016-06-11 | remove address comments | YamaArashi | |
| 2015-08-07 | fixed names | YamaArashi | |
| 2015-07-04 | Start using text predef macros | dannye | |
| also sprite direction constants | |||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |
