| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-08-30 | No more W_ | dannye | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | |
| 2015-07-14 | Use more *Coord | dannye | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
| 2015-07-04 | Start using text predef macros | dannye | |
| also sprite direction constants | |||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
| 2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |
