Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-30 | No more W_ | dannye | |
2015-08-29 | documented flags and misc. fixes | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-24 | more naming variables | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |
2015-07-13 | comment slot machine | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-03-14 | commented trade amim functions | YamaArashi | |
2015-03-13 | relabel and add comment | YamaArashi | |
2015-03-13 | commented mon_party_sprites.asm | YamaArashi | |
2015-02-07 | commented menu stuff | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Rename GetJoypadState -> Joypad. | yenatch | |
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |