Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-30 | No more W_ | dannye | |
2015-08-12 | named more variables | YamaArashi | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-19 | constants for flag actions | YamaArashi | |
2015-07-19 | replace uses of minus one | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-17 | money / coins hram constants | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Label BCD math predefs. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |