Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT | |
2015-08-30 | No more W_ | dannye | |
2015-08-29 | documented flags and misc. fixes | YamaArashi | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | named CountSetBits output variable | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-24 | named more functions | YamaArashi | |
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-22 | Merge pull request #107 from YamaArashi/master | Daniel Harding | |
enumerate events | |||
2015-07-22 | Unify audio bank references | dannye | |
2→1 8→2 1f→3 | |||
2015-07-22 | Rename sound effect files | dannye | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | constants for flag actions | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | replace uses of minus one | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | small changes | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | money / coins hram constants | YamaArashi | |
2015-07-17 | intro stuff | YamaArashi | |
2015-07-17 | More direction constants | dannye | |
facing directions, npc movement, joypad | |||
2015-07-15 | more movement stuff | YamaArashi | |
2015-07-15 | commented movement stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-12 | named wram variables | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-12 | Hardcoded audio bank references | U-Daniel-PC\Daniel | |
2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | |
1.asm, 4.asm, and 4_2.asm | |||
2015-03-13 | relabel and add comment | YamaArashi | |
2015-03-13 | commented mon_party_sprites.asm | YamaArashi | |