Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-30 | No more W_ | dannye | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-12 | Hardcoded palette constant | U-Daniel-PC\Daniel | |
2015-02-07 | rename hJoyHeldLast -> hJoyLast | yenatch | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-06 | Comment SGB packets. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |