| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-11-14 | Fix file modes | dannye | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-01-03 | Fix game time labels | PikalaxALT | |
| 2015-08-30 | No more W_ | dannye | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-25 | Rename joypad registers. | yenatch | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |
