Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-25 | Split out item fragment code. | yenatch | |
2014-05-25 | Split out overworld object movement. | yenatch | |
2014-05-25 | Try to clean up PrepareOAMData. | yenatch | |
2014-05-25 | Label BCD math predefs. | yenatch | |
2014-05-25 | Rename GetJoypadState -> Joypad. | yenatch | |
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-25 | Clean up some bank 3 functions and rename flag action functions. | yenatch | |
2014-05-24 | Rename engine/rng.asm to engine/random.asm. | yenatch | |
2014-05-24 | Rename random number function and hram labels. | yenatch | |
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-23 | Use a dedicated label for base stats. | yenatch | |
The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience. | |||
2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |