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AgeCommit message (Expand)Author
2015-01-24Clean up prizes data.Marcus Huderle
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2015-01-21fix duplicate labelsxCrystal
2015-01-20some constants in stat up/down effectsxCrystal
2015-01-20rename some labelsxCrystal
2015-01-20add commentary to move effectsxCrystal
2015-01-04add commentaryxCrystal
2014-12-10Clean up type names.yenatch
2014-10-22Fix typo introduced in last commit.IIMarckus
2014-10-21Add Yellow’s slot machine graphics.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus
2014-10-10Better document the “can encounter Pokémon outside grass” code.IIMarckus
2014-10-10Add a lot of Yellow text changes.IIMarckus
2014-10-09Add Yellow player/rival names.IIMarckus
2014-09-23Accidentally committed .orig files from merge dff0cdeb.yenatch
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-17Use move animation constants instead of static values.yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-08-07Fix static banks passed into GetName.yenatch
2014-07-28Commented functionYamaArashi
2014-06-25S_SPRITEBUFFER0 static addressU-Fish-PC\Daniel
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Use macros to define predefs.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Hall of Fame sram labels and related constants.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-06-10Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel
2014-06-10More music bank referencesU-Fish-PC\Daniel
2014-06-09Clean up music bank referencesU-Fish-PC\Daniel
2014-06-06Comment SGB packets.yenatch
2014-06-06Merge remote-tracking branch 'danny/master'yenatch
2014-05-31Split out joypad code from main.asm.yenatch
2014-05-31Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel
2014-05-30Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel
2014-05-30Fix IsDungeonMap commentsU-Fish-PC\Daniel
2014-05-30Remove redundant dimensions in image filenames.yenatch
2014-05-29Label and comment BattleTransitionU-Fish-PC\Daniel
2014-05-29Use VRAM constants where applicable.yenatch
2014-05-27More wOAMBuffer references.yenatch