index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
Age
Commit message (
Expand
)
Author
2014-09-20
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-17
Use move animation constants instead of static values.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-08
Add comments regarding menus and sprites
YamaArashi
2014-08-30
Use hram constants for remaining joypad variables.
yenatch
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-08
Labelled many functions/variables
YamaArashi
2014-08-07
Fix static banks passed into GetName.
yenatch
2014-07-28
Commented function
YamaArashi
2014-06-25
S_SPRITEBUFFER0 static address
U-Fish-PC\Daniel
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Use macros to define predefs.
yenatch
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-10
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
More music bank references
U-Fish-PC\Daniel
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
2014-06-06
Comment SGB packets.
yenatch
2014-06-06
Merge remote-tracking branch 'danny/master'
yenatch
2014-05-31
Split out joypad code from main.asm.
yenatch
2014-05-31
Relabel a few missed map scripts and TheEndTextString
U-Fish-PC\Daniel
2014-05-30
Merge branch 'master' of https://github.com/yenatch/pokered
U-Fish-PC\Daniel
2014-05-30
Fix IsDungeonMap comments
U-Fish-PC\Daniel
2014-05-30
Remove redundant dimensions in image filenames.
yenatch
2014-05-29
Label and comment BattleTransition
U-Fish-PC\Daniel
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-27
More wOAMBuffer references.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-25
Split out item fragment code.
yenatch
2014-05-25
Split out overworld object movement.
yenatch
2014-05-25
Try to clean up PrepareOAMData.
yenatch
2014-05-25
Label BCD math predefs.
yenatch
2014-05-25
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
Rename joypad registers.
yenatch
2014-05-25
Clean up some bank 3 functions and rename flag action functions.
yenatch
2014-05-24
Rename engine/rng.asm to engine/random.asm.
yenatch
2014-05-24
Rename random number function and hram labels.
yenatch
2014-05-23
Comment some more bank 0 functions.
yenatch
2014-05-23
Use a dedicated label for base stats.
yenatch
2014-05-23
Comment some bank 0 functions, and add wram labels for Predef.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
[prev]