Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-04-09 | money won and trainer pic constants | xCrystal | |
2015-03-13 | commented mon_party_sprites.asm | YamaArashi | |
2015-03-12 | Low health alarm documentation | U-Daniel-PC\Daniel | |
RenaKunisaki | |||
2015-02-08 | Rename some labels | YamaArashi | |
2015-02-08 | named misc functions | YamaArashi | |
2015-02-08 | move-related things | YamaArashi | |
2015-02-07 | fixed hp bar wram label and misc | YamaArashi | |
2015-02-07 | Named wram symbols | YamaArashi | |
2015-02-07 | commented battle stuff | YamaArashi | |
2015-02-07 | commented menu stuff | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2015-01-24 | Better documenting for GetMachinePrice and TechnicalMachinePrices. | Marcus Huderle | |
2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-17 | Add macros for text predefs. | yenatch | |
2014-09-17 | Recomment misc functions in home.asm. | yenatch | |
2014-09-17 | Don't define addresses for ROM0 sections in home.asm. | yenatch | |
Instead, occupy the space reserved for the rom header so there is no collision. | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-09-08 | Add comments regarding menus and sprites | YamaArashi | |
2014-08-30 | Use hram constants for remaining joypad variables. | yenatch | |
2014-08-12 | Split copy and serial functions out of home.asm. | yenatch | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-08-07 | Fix static banks passed into GetName. | yenatch | |
This appears to be the only other use of wPredefBank. Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar. | |||
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Hall of Fame sram labels and related constants. | yenatch | |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-05-31 | Split more code out of home.asm. | yenatch | |
2014-05-31 | Use rgbasm -h to use halt without nops. | yenatch | |
2014-05-31 | Clean up bg map and palette fade code in home.asm. | yenatch | |
2014-05-30 | Split the text engine out of home.asm. | yenatch | |
2014-05-30 | Recomment some copy/video functions in home.asm. | yenatch | |
2014-05-30 | Split out joypad and overworld code from home.asm. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-27 | More wOAMBuffer references. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Label BCD math predefs. | yenatch | |
2014-05-25 | Rename GetJoypadState -> Joypad. | yenatch | |
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-25 | Move bank 0 into home.asm. | yenatch | |