Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT | |
2015-08-30 | No more S_ | dannye | |
2015-08-30 | No more W_ | dannye | |
2015-08-29 | documented flags and misc. fixes | YamaArashi | |
2015-08-14 | add border constant and clear up misnomer | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-29 | constants for PrintNumber | YamaArashi | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-22 | Merge pull request #107 from YamaArashi/master | Daniel Harding | |
enumerate events | |||
2015-07-22 | Unify audio bank references | dannye | |
2→1 8→2 1f→3 | |||
2015-07-22 | Rename sound effect files | dannye | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | small changes | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | comment slot machine | YamaArashi | |
2015-07-12 | named wram variables | YamaArashi | |
2015-07-12 | use constant for bg transfer dest hram var | YamaArashi | |
2015-07-12 | shake screen functions | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | No more ldh | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-01 | EOL Windows->UNIX | U-Daniel-PC\Daniel | |
2015-03-12 | Low health alarm documentation | U-Daniel-PC\Daniel | |
RenaKunisaki | |||
2015-02-07 | commented battle stuff | YamaArashi | |
2015-02-07 | Fix typo in name | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2015-01-27 | Fix some sfx ids | U-Daniel-PC\Daniel | |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-08-12 | Split copy and serial functions out of home.asm. | yenatch | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |