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pokered
adding-pokemon
expand-tileset
give-all-mons
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pokedex-order
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Pokémon Red and Blue
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pokered.asm
Age
Commit message (
Expand
)
Author
2012-01-03
SilphCo4_h map header asm
Bryan Bishop
2012-01-03
Fix an incorrect label, and use labels in MapHeaderBanks.
IIMarckus
2012-01-03
remove extraneous comment
Bryan Bishop
2012-01-03
IndigoPlateauLobby_h map header asm
Bryan Bishop
2012-01-03
remove blank connection data in VermilionHouse3_h
Bryan Bishop
2012-01-03
VermilionHouse3_h map header asm
Bryan Bishop
2012-01-02
update MapHeaderPointers with labels
Bryan Bishop
2012-01-02
fuchsia city map header asm
Bryan Bishop
2012-01-02
lavender town map header asm
Bryan Bishop
2012-01-02
cerulean city map header asm
Bryan Bishop
2012-01-02
pewter city map header asm
Bryan Bishop
2012-01-02
viridian city map header asm
Bryan Bishop
2012-01-02
add celadon city map header
Bryan Bishop
2011-12-29
Add more in‐battle checks.
IIMarckus
2011-12-29
Flinch check.
IIMarckus
2011-12-29
$FFF3 checks whose turn it is.
IIMarckus
2011-12-29
Add status checks + text.
IIMarckus
2011-12-29
Add some more Pokémon Tower battle stuff.
IIMarckus
2011-12-29
Add the ghost battle text.
IIMarckus
2011-12-29
Add the tail end of some battle code.
IIMarckus
2011-12-28
PP decrement during battle.
IIMarckus
2011-12-27
Cleanup, and added new RAM variables (and changed some others).
IIMarckus
2011-12-27
Disassemble some name lists logic.
IIMarckus
2011-12-27
Add some mysterious unused names (from a convo with Sawakita a long time ago)
IIMarckus
2011-12-27
Add some functions that MoveSprite calls.
IIMarckus
2011-12-27
Add the MoveSprite function.
IIMarckus
2011-12-27
Expand some already‐referenced text.
IIMarckus
2011-12-27
And update the paths for the fossils…
IIMarckus
2011-12-26
Split large chunks of text into separate files, and improve Makefile.
IIMarckus
2011-12-26
Remove TX_NULL; it is obsoleted by db "@"
IIMarckus
2011-12-27
Fix (hopefully) unicode mis-behaviour.
Sawakita
2011-12-27
Add pointers to items usage functions, main item usage handling function and ...
Sawakita
2011-12-21
Add another common function.
IIMarckus
2011-12-21
These are coordinates on the tilemap.
IIMarckus
2011-12-21
More $54→# conversion.
IIMarckus
2011-12-21
More text nulls.
IIMarckus
2011-12-21
Add a character for the numero sign.
IIMarckus
2011-12-21
Add characters for textbox borders to the array.
IIMarckus
2011-12-21
Add a weird OT string write.
IIMarckus
2011-12-21
Add Pokedex number ↔ index number conversion functions.
IIMarckus
2011-12-21
Treat apostrophes specially, since they’re combining characters.
IIMarckus
2011-12-21
Add various data from the credits (graphics, displayed mons, text).
IIMarckus
2011-12-21
Add move names.
IIMarckus
2011-12-21
Add Japanese text entry and Pokédex entries.
IIMarckus
2011-12-21
Add ….
IIMarckus
2011-12-21
Add é and fix a typo when converting text.
IIMarckus
2011-12-21
Add support for Unicode, and use it to put in ♀ and ♂.
IIMarckus
2011-12-18
Replace more byte values with text.
IIMarckus
2011-12-18
More text nulls.
IIMarckus
2011-12-18
Use "@" for nulls. This makes fixed‐width text tables easier to read.
IIMarckus
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