Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | |
'dbmapcoord' has X, Y order like other coordinate-related data macros | |||
2020-07-14 | Use a 'trainer' macro for trainers in scripts/ | Rangi | |
2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | |
ViridianGym, and to make their data and code more accessible | |||
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
2020-07-06 | Use labels for HRAM and VRAM | Rangi | |
2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-06-27 | Organize gfx/ | Rangi | |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map |