summaryrefslogtreecommitdiff
path: root/scripts/oakslab.asm
AgeCommit message (Collapse)Author
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Rename joypad registers.yenatch
2014-05-21Misc relabellingU-Fish-PC\Daniel
2014-05-21Use constants for the starter monsU-Fish-PC\Daniel
2014-05-19Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel
Conflicts: main.asm text.asm text/maps/route_22.asm
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel