Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT | |
2015-12-14 | Fewer underscores in constants | dannye | |
2015-08-30 | No more W_ | dannye | |
2015-08-12 | named more variables | YamaArashi | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | More direction constants | dannye | |
facing directions, npc movement, joypad | |||
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-24 | Rename random number function and hram labels. | yenatch | |
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |