Age | Commit message (Expand) | Author |
---|---|---|
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye |
2015-07-19 | Name sound effects | dannye |
2015-07-18 | misc | YamaArashi |
2015-07-18 | Consolidate coord macros | dannye |
2015-07-14 | hall of fame / credits | YamaArashi |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch |
2014-09-14 | Commented/labelled misc functions | YamaArashi |
2014-09-13 | Commented more sprite and map code | YamaArashi |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi |
2014-08-08 | Labelled many functions/variables | YamaArashi |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel |
2014-05-29 | Use VRAM constants where applicable. | yenatch |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch |
2014-05-25 | Rename joypad registers. | yenatch |
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel |
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel |