summaryrefslogtreecommitdiff
path: root/scripts
AgeCommit message (Collapse)Author
2015-07-19Name sound effectsdannye
2015-07-18small changesYamaArashi
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-17More direction constantsdannye
facing directions, npc movement, joypad
2015-07-16Merge branch 'master' of https://github.com/iimarckus/pokereddannye
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13comment slot machineYamaArashi
2015-07-12movemon and removepokemon wram variablesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-04Start using text predef macrosdannye
also sprite direction constants
2015-07-03More TX_ASMU-Daniel-PC\Daniel
2015-07-03No more ldhU-Daniel-PC\Daniel
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-06-12Hardcoded audio bank referencesU-Daniel-PC\Daniel
2015-06-12Name a few unknownsU-Daniel-PC\Daniel
2015-06-12Name the last of unnamed textU-Daniel-PC\Daniel
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel
2015-02-13Merge remote-tracking branch 'origin/master'yenatch
2015-02-07Named wram symbolsYamaArashi
2015-02-07Pick off some more static map ids.yenatch
2015-02-07serial/trade/miscYamaArashi
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus
2014-10-20Merge branch 'master' of https://github.com/dannye/pokeredIIMarckus
2014-10-18Improve labels for Yellow Safari Zone entrance.IIMarckus
2014-10-17Add parts of the Safari Zone entrance script from Yellow.IIMarckus
2014-10-17Replace hardcoded pointer with label.IIMarckus
2014-10-17More idioms.IIMarckus
2014-10-17Add more from the beach house.IIMarckus
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus
2014-09-26A few static hide/show idsU-Daniel-PC\Daniel
2014-09-26Enumerate hide/show constantsU-Daniel-PC\Daniel
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi