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2018-06-02Migrate language-dependent files to a subdirectory.IIMarckus
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal
in instructions like add a, x
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar
For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
2016-10-29use more HRAM constantsYamaArashi
2016-07-27Redo audio header macrodannye
2016-07-20Clean up redundant labelsdannye
fix trainer header numbering
2016-07-18Clean up text commandsdannye
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-06-09Implement handy text macros from yellowpikalaxalt
2016-06-09Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt
2016-06-08Sync somewhat with pokeyellow.IIMarckus
2016-06-07Remove the Beach House option.IIMarckus
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt
2016-05-13Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus
2016-04-06Clean up labels and trainer headers for overworld Pokémon.IIMarckus
2016-01-29Macrofy sprite status data in WRA0PikalaxALT
2016-01-03Fix game time labelsPikalaxALT
2015-12-18Label elite four scripts more completely.Marcus Huderle
2015-12-14Fewer underscores in constantsdannye
2015-08-30No more W_dannye
2015-08-29use the new battle type constantsYamaArashi
2015-08-29documented flags and misc. fixesYamaArashi
2015-08-14item name length constantYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-11More joypad constantsdannye
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Use constants for elevator floorsdannye
2015-08-10Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-08-05Use more lbdannye
and other clean up
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-23make route22 rival events more consistentYamaArashi
2015-07-23named functionYamaArashi
2015-07-23clean up wram aliasesYamaArashi
2015-07-22Merge pull request #107 from YamaArashi/masterDaniel Harding
enumerate events
2015-07-22Unify audio bank referencesdannye
2→1 8→2 1f→3
2015-07-21named more constantsYamaArashi
2015-07-21named most of the used eventsYamaArashi
2015-07-20gym leader eventsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-19constants for flag actionsYamaArashi