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2014-04-19Improve comments/labels for Silph Co 7F.IIMarckus
2014-04-19Label a Route 11 gatehouse script better.IIMarckus
2014-04-05Use dimension constants in warp data and add map name consisntencyU-Fish-PC\Daniel
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
2014-01-23Split out move namesyenatch
2014-01-23Split out the rest of map textyenatch
2014-01-23Split out route textyenatch
2014-01-22Even more map textyenatch
2014-01-22Silph Co 1f text was actually somewhere elseyenatch
2014-01-22Move city and town map text into text/mapsyenatch
2014-01-22split out a bunch of map textyenatch
2014-01-22split viridian and oaks lab text into text/maps/yenatch
2014-01-22rename existing map text files and put them in text/maps/yenatch
2014-01-22text macros in pokedex entriesyenatch
2014-01-22rename and add some text macrosyenatch
cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
2014-01-21text macros in text/yenatch
2011-12-26Split large chunks of text into separate files, and improve Makefile.IIMarckus
hg-commit-id: 59e6e303019d
2011-12-21Treat apostrophes specially, since they’re combining characters.IIMarckus
This will need to be changed a bit if there are ever cases in‐game where ’m, et cetera do NOT get combined into one character. Maybe doubling it up to be treated as a single character (’’). hg-commit-id: c90b7888ad5a
2011-12-21Add Japanese text entry and Pokédex entries.IIMarckus
hg-commit-id: 8de61c31d46c