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2018-06-02Migrate language-dependent files to a subdirectory.IIMarckus
2018-03-24Use rgblink dmg modedannye
2018-03-22use constants for wEvosMoves sizeyenatch
2018-03-21add wEvosMoves instead of using eeveeyenatch
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
Update for RGBDS 0.3.3
2017-09-29Use unions rather than negative offsetsPokechu22
2017-06-24Fix typos in commentsdannye
2017-05-01Fix the Stack section.yenatch
Negative section sizes are no longer allowed as of rgbds 0.3.0.
2017-03-21Revert "Fix floating sections"AntonioND
This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-16Fix typo in addressPanda Habert
2017-03-14Fix floating sectionsAntonioND
This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2016-09-11name text destination pointer variableYamaArashi
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-12sync engine code with pokeyellowYamaArashi
2016-01-29Macrofy sprite status data in WRA0PikalaxALT
2016-01-03Fix game time labelsPikalaxALT
2015-09-09Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party structdannye
2015-08-30No more wram_constants.asmdannye
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30No more W_dannye
2015-08-30replaced hardcoded values in ItemUseMedicineYamaArashi
2015-08-29commented pokeball functionYamaArashi
2015-08-29added constants for item capacityYamaArashi
2015-08-29documented flags and misc. fixesYamaArashi
2015-08-14item name length constantYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-14named battle and learn move variablesYamaArashi
2015-08-13Named a test battle variableYamaArashi
2015-08-13Remove irrelevant commentYamaArashi
The comment has nothing to do with the variable.
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10Use better wram labels in sramdannye
this way, sram doesn't have to refer to the actual content of wram
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-07fixed namesYamaArashi
2015-08-07named wram variablesYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-23clean up wram aliasesYamaArashi
2015-07-21named more constantsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-19namingYamaArashi
2015-07-19replace uses of minus oneYamaArashi