Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT | |
2015-09-09 | Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party struct | dannye | |
2015-08-30 | No more wram_constants.asm | dannye | |
unfortunately, this means manually declaring the wEnemyMon1 party struct | |||
2015-08-30 | No more W_ | dannye | |
2015-08-30 | replaced hardcoded values in ItemUseMedicine | YamaArashi | |
2015-08-29 | commented pokeball function | YamaArashi | |
2015-08-29 | added constants for item capacity | YamaArashi | |
2015-08-29 | documented flags and misc. fixes | YamaArashi | |
2015-08-14 | item name length constant | YamaArashi | |
2015-08-14 | add border constant and clear up misnomer | YamaArashi | |
2015-08-14 | named battle and learn move variables | YamaArashi | |
2015-08-13 | Named a test battle variable | YamaArashi | |
2015-08-13 | Remove irrelevant comment | YamaArashi | |
The comment has nothing to do with the variable. | |||
2015-08-12 | named more variables | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-10 | Use better wram labels in sram | dannye | |
this way, sram doesn't have to refer to the actual content of wram | |||
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | fixed names | YamaArashi | |
2015-08-07 | named wram variables | YamaArashi | |
2015-08-07 | named CountSetBits output variable | YamaArashi | |
2015-07-27 | Merge branch 'master' of https://github.com/luckytyphlosion/pokered | dannye | |
2015-07-26 | tmlearn macro. | luckytyphlosion | |
Also multiple_divide documentation and fix improper wram comment. | |||
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-21 | named more constants | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | replace uses of minus one | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | title / diploma / vending machine | YamaArashi | |
2015-07-17 | intro stuff | YamaArashi | |
2015-07-17 | More direction constants | dannye | |
facing directions, npc movement, joypad | |||
2015-07-15 | menu stuff | YamaArashi | |
2015-07-15 | more movement stuff | YamaArashi | |
2015-07-15 | commented movement stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | field moves | YamaArashi | |
2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-13 | named town map stuff | YamaArashi | |
2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |