Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-06 | A little more map name consistency | U-Fish-PC\Daniel | |
2014-01-27 | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | |
wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | |||
2014-01-27 | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | |
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||
2014-01-05 | Some OT and name WRAM labels. | Marcus Huderle | |
2013-12-22 | W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers. | Marcus Huderle | |
2013-12-15 | incbin killing part 2 | U-Fish-PC\Daniel | |
2013-12-08 | finish off wram labels and fix up mistaken label overloads | yenatch | |
2013-12-08 | wram labels and clarify safari zone step counter | yenatch | |
2013-12-08 | even more wram labels | yenatch | |
2013-12-08 | more wram labels | yenatch | |
2013-12-05 | split wram/hram out of constants.asm and start using wram sections | yenatch | |
also inadvertently labeling some hard addresses | |||
2013-08-12 | update section names to comply with rgbds redefinitions | yenatch | |
recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX | |||
2013-05-23 | Better comments for the Game Freak room. | IIMarckus | |