From 16c4f5756fa1a802053aadcf72635155acbf4877 Mon Sep 17 00:00:00 2001 From: yenatch Date: Fri, 4 Apr 2014 00:12:19 -0400 Subject: More tileset constants. --- main.asm | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/main.asm b/main.asm index 162a2fcd..7b7629c5 100644 --- a/main.asm +++ b/main.asm @@ -1787,24 +1787,24 @@ CheckForTilePairCollisions:: ; 0c4a (0:0c4a) ; it's mainly used to simulate differences in elevation TilePairCollisionsLand:: ; 0c7e (0:0c7e) - db $11, $20, $05; - db $11, $41, $05; - db $03, $30, $2E; - db $11, $2A, $05; - db $11, $05, $21; - db $03, $52, $2E; - db $03, $55, $2E; - db $03, $56, $2E; - db $03, $20, $2E; - db $03, $5E, $2E; - db $03, $5F, $2E; - db $FF; + db CAVERN, $20, $05 + db CAVERN, $41, $05 + db FOREST, $30, $2E + db CAVERN, $2A, $05 + db CAVERN, $05, $21 + db FOREST, $52, $2E + db FOREST, $55, $2E + db FOREST, $56, $2E + db FOREST, $20, $2E + db FOREST, $5E, $2E + db FOREST, $5F, $2E + db $FF TilePairCollisionsWater:: ; 0ca0 (0:0ca0) - db $03, $14, $2E; - db $03, $48, $2E; - db $11, $14, $05; - db $FF; + db FOREST, $14, $2E + db FOREST, $48, $2E + db CAVERN, $14, $05 + db $FF ; this builds a tile map from the tile block map based on the current X/Y coordinates of the player's character LoadCurrentMapView:: ; 0caa (0:0caa) @@ -107366,7 +107366,7 @@ CopycatsHouseF1Object: ; 0x75ee3 (size=46) EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_2F Gary_h: ; 75f11 (1d:5f11) - db $7 ;tileset + db GYM ;tileset db CHAMPIONS_ROOM_HEIGHT, CHAMPIONS_ROOM_WIDTH ; Height, Width dw GaryBlocks, GaryTextPointers, GaryScript db $0 ;No Connections -- cgit v1.2.3