From 254ee773c16b1864d3ded150854ebd064fab5f70 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Thu, 5 Dec 2013 13:29:01 -0800 Subject: Cleaned up TitleScreenPokemonLogoYScrolls to use base-10 numbers. --- main.asm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/main.asm b/main.asm index 21d1662d..f8e7c831 100755 --- a/main.asm +++ b/main.asm @@ -10965,14 +10965,14 @@ ENDC .TitleScreenPokemonLogoYScrolls: ; 43db (1:43db) ; Controls the bouncing effect of the Pokemon logo on the title screen - db $FC,$10 ; y scroll amount ($FC means -4), number of times to scroll - db $03,$04 - db $FD,$04 - db $02,$02 - db $FE,$02 - db $01,$02 - db $FF,$02 - db $00 ; terminate list with $00 + db -4,16 ; y scroll amount, number of times to scroll + db 3,4 + db -3,4 + db 2,2 + db -2,2 + db 1,2 + db -1,2 + db 0 ; terminate list with 0 .ScrollTitleScreenPokemonLogo ; Scrolls the Pokemon logo on the title screen to create the bouncing effect -- cgit v1.2.3