From de39851f4a06da54856b1da36edf92e3ab9fb9cc Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 25 Sep 2014 19:21:49 -0400 Subject: Make Hide/Show objects more dynamic be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. --- constants.asm | 1 + 1 file changed, 1 insertion(+) (limited to 'constants.asm') diff --git a/constants.asm b/constants.asm index b427e3c7..d92dfb95 100644 --- a/constants.asm +++ b/constants.asm @@ -27,6 +27,7 @@ INCLUDE "constants/list_constants.asm" INCLUDE "constants/map_constants.asm" INCLUDE "constants/map_dimensions.asm" INCLUDE "constants/connection_constants.asm" +INCLUDE "constants/hide_show_constants.asm" INCLUDE "constants/credits_constants.asm" INCLUDE "constants/music_constants.asm" INCLUDE "constants/tilesets.asm" -- cgit v1.2.3