From 35f2bb90d4a8f8e4dcac3fbab7d89cbc590285e8 Mon Sep 17 00:00:00 2001 From: yenatch Date: Mon, 16 Jun 2014 13:03:05 -0700 Subject: Rename predef functions so they aren't excessive in length. This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. --- engine/battle/1c.asm | 1 + engine/battle/core.asm | 12 ++++++------ engine/battle/e.asm | 4 ++-- 3 files changed, 9 insertions(+), 8 deletions(-) (limited to 'engine/battle') diff --git a/engine/battle/1c.asm b/engine/battle/1c.asm index 242b8d66..5523ba7d 100755 --- a/engine/battle/1c.asm +++ b/engine/battle/1c.asm @@ -430,6 +430,7 @@ BattleTransition_OutwardSpiral_: ; 70af9 (1c:4af9) ld [wd09f], a jr .done2_ +FlashScreen: BattleTransition_FlashScreen_: ; 70b5d (1c:4b5d) ld hl, BattleTransition_FlashScreenPalettes .loop diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 15102340..21ee9d0d 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -241,7 +241,7 @@ Func_3c11e: ; 3c11e (f:411e) call DelayFrames call SaveScreenTilesToBuffer1 .asm_3c14f - call AnyPlayerPokemonAliveCheck + call AnyPartyAlive ld a, d and a jp z, HandlePlayerBlackOut @@ -774,7 +774,7 @@ HandleEnemyMonFainted: ; 3c525 (f:4525) xor a ld [wccf0], a call FaintEnemyPokemon - call AnyPlayerPokemonAliveCheck + call AnyPartyAlive ld a, d and a jp z, HandlePlayerBlackOut @@ -870,7 +870,7 @@ FaintEnemyPokemon ; 0x3c567 jr nz, .playermonnotfaint call Func_3c741 .playermonnotfaint - call AnyPlayerPokemonAliveCheck + call AnyPartyAlive ld a, d and a ret z @@ -1021,7 +1021,7 @@ HandlePlayerMonFainted: ; 3c700 (f:4700) ld a, $1 ld [wccf0], a call Func_3c741 - call AnyPlayerPokemonAliveCheck ; test if any more mons are alive + call AnyPartyAlive ; test if any more mons are alive ld a, d and a jp z, HandlePlayerBlackOut @@ -1492,7 +1492,7 @@ TrainerSentOutText: ; 3ca7e (f:4a7e) ; tests if the player has any pokemon that are not fainted ; sets d = 0 if all fainted, d != 0 if some mons are still alive -AnyPlayerPokemonAliveCheck: ; 3ca83 (f:4a83) +AnyPartyAlive: ; 3ca83 (f:4a83) ld a, [wPartyCount] ; wPartyCount ld e, a xor a @@ -6930,7 +6930,7 @@ asm_3f0d0: ; 3f0d0 (f:70d0) jr nz, .asm_3f0f4 ret -LoadMonBackSprite: +LoadMonBackPic: ; Assumes the monster's attributes have ; been loaded with GetMonHeader. ld a, [wBattleMonSpecies2] diff --git a/engine/battle/e.asm b/engine/battle/e.asm index f3eac4c9..0cea797d 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -758,7 +758,7 @@ ReadTrainer: ; 39c53 (e:5c53) ld a,1 ld [wcc49],a push hl - call AddPokemonToParty + call AddPartyMon pop hl jr .LoopTrainerData .SpecialTrainer @@ -775,7 +775,7 @@ ReadTrainer: ; 39c53 (e:5c53) ld a,1 ld [wcc49],a push hl - call AddPokemonToParty + call AddPartyMon pop hl jr .SpecialTrainer .AddLoneMove -- cgit v1.2.3