PrintFightingDojoText2: call EnableAutoTextBoxDrawing tx_pre_jump EnemiesOnEverySideText EnemiesOnEverySideText:: text_far _EnemiesOnEverySideText text_end PrintFightingDojoText3: call EnableAutoTextBoxDrawing tx_pre_jump WhatGoesAroundComesAroundText WhatGoesAroundComesAroundText:: text_far _WhatGoesAroundComesAroundText text_end PrintFightingDojoText: call EnableAutoTextBoxDrawing tx_pre_jump FightingDojoText FightingDojoText:: text_far _FightingDojoText text_end