summaryrefslogtreecommitdiff
path: root/audio/headers/sfxheaders3.asm
blob: 0a713cc60c3a95a73d9c90510d116bf2caaf7672 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
SFX_Headers_3::
	db $ff, $ff, $ff ; padding

SFX_Snare1_3::
	sfx SFX_Snare1_3, CH7_

SFX_Snare2_3::
	sfx SFX_Snare2_3, CH7_

SFX_Snare3_3::
	sfx SFX_Snare3_3, CH7_

SFX_Snare4_3::
	sfx SFX_Snare4_3, CH7_

SFX_Snare5_3::
	sfx SFX_Snare5_3, CH7_

SFX_Triangle1_3::
	sfx SFX_Triangle1_3, CH7_

SFX_Triangle2_3::
	sfx SFX_Triangle2_3, CH7_

SFX_Snare6_3::
	sfx SFX_Snare6_3, CH7_

SFX_Snare7_3::
	sfx SFX_Snare7_3, CH7_

SFX_Snare8_3::
	sfx SFX_Snare8_3, CH7_

SFX_Snare9_3::
	sfx SFX_Snare9_3, CH7_

SFX_Cymbal1_3::
	sfx SFX_Cymbal1_3, CH7_

SFX_Cymbal2_3::
	sfx SFX_Cymbal2_3, CH7_

SFX_Cymbal3_3::
	sfx SFX_Cymbal3_3, CH7_

SFX_Muted_Snare1_3::
	sfx SFX_Muted_Snare1_3, CH7_

SFX_Triangle3_3::
	sfx SFX_Triangle3_3, CH7_

SFX_Muted_Snare2_3::
	sfx SFX_Muted_Snare2_3, CH7_

SFX_Muted_Snare3_3::
	sfx SFX_Muted_Snare3_3, CH7_

SFX_Muted_Snare4_3::
	sfx SFX_Muted_Snare4_3, CH7_

SFX_Cry00_3::
	sfx SFX_Cry00_3, CH4_ | CH5_ | CH7_

SFX_Cry01_3::
	sfx SFX_Cry01_3, CH4_ | CH5_ | CH7_

SFX_Cry02_3::
	sfx SFX_Cry02_3, CH4_ | CH5_ | CH7_

SFX_Cry03_3::
	sfx SFX_Cry03_3, CH4_ | CH5_ | CH7_

SFX_Cry04_3::
	sfx SFX_Cry04_3, CH4_ | CH5_ | CH7_

SFX_Cry05_3::
	sfx SFX_Cry05_3, CH4_ | CH5_ | CH7_

SFX_Cry06_3::
	sfx SFX_Cry06_3, CH4_ | CH5_ | CH7_

SFX_Cry07_3::
	sfx SFX_Cry07_3, CH4_ | CH5_ | CH7_

SFX_Cry08_3::
	sfx SFX_Cry08_3, CH4_ | CH5_ | CH7_

SFX_Cry09_3::
	sfx SFX_Cry09_3, CH4_ | CH5_ | CH7_

SFX_Cry0A_3::
	sfx SFX_Cry0A_3, CH4_ | CH5_ | CH7_

SFX_Cry0B_3::
	sfx SFX_Cry0B_3, CH4_ | CH5_ | CH7_

SFX_Cry0C_3::
	sfx SFX_Cry0C_3, CH4_ | CH5_ | CH7_

SFX_Cry0D_3::
	sfx SFX_Cry0D_3, CH4_ | CH5_ | CH7_

SFX_Cry0E_3::
	sfx SFX_Cry0E_3, CH4_ | CH5_ | CH7_

SFX_Cry0F_3::
	sfx SFX_Cry0F_3, CH4_ | CH5_ | CH7_

SFX_Cry10_3::
	sfx SFX_Cry10_3, CH4_ | CH5_ | CH7_

SFX_Cry11_3::
	sfx SFX_Cry11_3, CH4_ | CH5_ | CH7_

SFX_Cry12_3::
	sfx SFX_Cry12_3, CH4_ | CH5_ | CH7_

SFX_Cry13_3::
	sfx SFX_Cry13_3, CH4_ | CH5_ | CH7_

SFX_Cry14_3::
	sfx SFX_Cry14_3, CH4_ | CH5_ | CH7_

SFX_Cry15_3::
	sfx SFX_Cry15_3, CH4_ | CH5_ | CH7_

SFX_Cry16_3::
	sfx SFX_Cry16_3, CH4_ | CH5_ | CH7_

SFX_Cry17_3::
	sfx SFX_Cry17_3, CH4_ | CH5_ | CH7_

SFX_Cry18_3::
	sfx SFX_Cry18_3, CH4_ | CH5_ | CH7_

SFX_Cry19_3::
	sfx SFX_Cry19_3, CH4_ | CH5_ | CH7_

SFX_Cry1A_3::
	sfx SFX_Cry1A_3, CH4_ | CH5_ | CH7_

SFX_Cry1B_3::
	sfx SFX_Cry1B_3, CH4_ | CH5_ | CH7_

SFX_Cry1C_3::
	sfx SFX_Cry1C_3, CH4_ | CH5_ | CH7_

SFX_Cry1D_3::
	sfx SFX_Cry1D_3, CH4_ | CH5_ | CH7_

SFX_Cry1E_3::
	sfx SFX_Cry1E_3, CH4_ | CH5_ | CH7_

SFX_Cry1F_3::
	sfx SFX_Cry1F_3, CH4_ | CH5_ | CH7_

SFX_Cry20_3::
	sfx SFX_Cry20_3, CH4_ | CH5_ | CH7_

SFX_Cry21_3::
	sfx SFX_Cry21_3, CH4_ | CH5_ | CH7_

SFX_Cry22_3::
	sfx SFX_Cry22_3, CH4_ | CH5_ | CH7_

SFX_Cry23_3::
	sfx SFX_Cry23_3, CH4_ | CH5_ | CH7_

SFX_Cry24_3::
	sfx SFX_Cry24_3, CH4_ | CH5_ | CH7_

SFX_Cry25_3::
	sfx SFX_Cry25_3, CH4_ | CH5_ | CH7_

SFX_Get_Item1_3::
	sfx SFX_Get_Item1_3, CH4_ | CH5_ | CH6_

SFX_Get_Item2_3::
	sfx SFX_Get_Item2_3, CH4_ | CH5_ | CH6_

SFX_Tink_3::
	sfx SFX_Tink_3, CH4_

SFX_Heal_HP_3::
	sfx SFX_Heal_HP_3, CH4_

SFX_Heal_Ailment_3::
	sfx SFX_Heal_Ailment_3, CH4_

SFX_Start_Menu_3::
	sfx SFX_Start_Menu_3, CH7_

SFX_Press_AB_3::
	sfx SFX_Press_AB_3, CH4_

SFX_Pokedex_Rating_3::
	sfx SFX_Pokedex_Rating_3, CH4_ | CH5_ | CH6_

SFX_Get_Key_Item_3::
	sfx SFX_Get_Key_Item_3, CH4_ | CH5_ | CH6_

SFX_Poisoned_3::
	sfx SFX_Poisoned_3, CH4_

SFX_Trade_Machine_3::
	sfx SFX_Trade_Machine_3, CH4_

SFX_Turn_On_PC_3::
	sfx SFX_Turn_On_PC_3, CH4_

SFX_Turn_Off_PC_3::
	sfx SFX_Turn_Off_PC_3, CH4_

SFX_Enter_PC_3::
	sfx SFX_Enter_PC_3, CH4_

SFX_Shrink_3::
	sfx SFX_Shrink_3, CH4_

SFX_Switch_3::
	sfx SFX_Switch_3, CH4_

SFX_Healing_Machine_3::
	sfx SFX_Healing_Machine_3, CH4_

SFX_Teleport_Exit1_3::
	sfx SFX_Teleport_Exit1_3, CH4_

SFX_Teleport_Enter1_3::
	sfx SFX_Teleport_Enter1_3, CH4_

SFX_Teleport_Exit2_3::
	sfx SFX_Teleport_Exit2_3, CH4_

SFX_Ledge_3::
	sfx SFX_Ledge_3, CH4_

SFX_Teleport_Enter2_3::
	sfx SFX_Teleport_Enter2_3, CH7_

SFX_Fly_3::
	sfx SFX_Fly_3, CH7_

SFX_Denied_3::
	sfx SFX_Denied_3, CH4_ | CH5_

SFX_Arrow_Tiles_3::
	sfx SFX_Arrow_Tiles_3, CH4_

SFX_Push_Boulder_3::
	sfx SFX_Push_Boulder_3, CH7_

SFX_SS_Anne_Horn_3::
	sfx SFX_SS_Anne_Horn_3, CH4_ | CH5_

SFX_Withdraw_Deposit_3::
	sfx SFX_Withdraw_Deposit_3, CH4_

SFX_Cut_3::
	sfx SFX_Cut_3, CH7_

SFX_Go_Inside_3::
	sfx SFX_Go_Inside_3, CH7_

SFX_Swap_3::
	sfx SFX_Swap_3, CH4_ | CH5_

SFX_59_3::
	sfx SFX_59_3, CH4_ | CH5_

SFX_Purchase_3::
	sfx SFX_Purchase_3, CH4_ | CH5_

SFX_Collision_3::
	sfx SFX_Collision_3, CH4_

SFX_Go_Outside_3::
	sfx SFX_Go_Outside_3, CH7_

SFX_Save_3::
	sfx SFX_Save_3, CH4_ | CH5_

SFX_Intro_Lunge::
	sfx SFX_Intro_Lunge, CH7_

SFX_Intro_Hip::
	sfx SFX_Intro_Hip, CH4_

SFX_Intro_Hop::
	sfx SFX_Intro_Hop, CH4_

SFX_Intro_Raise::
	sfx SFX_Intro_Raise, CH7_

SFX_Intro_Crash::
	sfx SFX_Intro_Crash, CH7_

SFX_Intro_Whoosh::
	sfx SFX_Intro_Whoosh, CH7_

SFX_Slots_Stop_Wheel::
	sfx SFX_Slots_Stop_Wheel, CH4_

SFX_Slots_Reward::
	sfx SFX_Slots_Reward, CH4_

SFX_Slots_New_Spin::
	sfx SFX_Slots_New_Spin, CH4_ | CH5_

SFX_Shooting_Star::
	sfx SFX_Shooting_Star, CH4_