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; this is a list of the sprites that can be enabled/disabled during the game
; sprites marked with an X are constants that are never used
; because those sprites are not (de)activated in a map's script
; (they are either items or sprites that deactivate after battle
; and are detected in W_MISSABLEOBJECTLIST)
const_value = 0
const HS_PALLET_TOWN_OAK ; 00
const HS_LYING_OLD_MAN ; 01
const HS_OLD_MAN ; 02
const HS_MUSEUM_GUY ; 03
const HS_GYM_GUY ; 04
const HS_CERULEAN_RIVAL ; 05
const HS_CERULEAN_ROCKET ; 06
const HS_CERULEAN_GUARD_1 ; 07
const HS_UNKNOWN_DUNGEON_GUY ; 08
const HS_CERULEAN_GUARD_2 ; 09
const HS_SAFFRON_CITY_1 ; 0A
const HS_SAFFRON_CITY_2 ; 0B
const HS_SAFFRON_CITY_3 ; 0C
const HS_SAFFRON_CITY_4 ; 0D
const HS_SAFFRON_CITY_5 ; 0E
const HS_SAFFRON_CITY_6 ; 0F
const HS_SAFFRON_CITY_7 ; 10
const HS_SAFFRON_CITY_8 ; 11
const HS_SAFFRON_CITY_9 ; 12
const HS_SAFFRON_CITY_A ; 13
const HS_SAFFRON_CITY_B ; 14
const HS_SAFFRON_CITY_C ; 15
const HS_SAFFRON_CITY_D ; 16
const HS_SAFFRON_CITY_E ; 17
const HS_SAFFRON_CITY_F ; 18
const HS_ROUTE_2_ITEM_1 ; 19 X
const HS_ROUTE_2_ITEM_2 ; 1A X
const HS_ROUTE_4_ITEM ; 1B X
const HS_ROUTE_9_ITEM ; 1C X
const HS_ROUTE_12_SNORLAX ; 1D
const HS_ROUTE_12_ITEM_1 ; 1E X
const HS_ROUTE_12_ITEM_2 ; 1F X
const HS_ROUTE_15_ITEM ; 20 X
const HS_ROUTE_16_SNORLAX ; 21
const HS_ROUTE_22_RIVAL_1 ; 22
const HS_ROUTE_22_RIVAL_2 ; 23
const HS_NUGGET_BRIDGE_GUY ; 24
const HS_ROUTE_24_ITEM ; 25 X
const HS_ROUTE_25_ITEM ; 26 X
const HS_DAISY_SITTING ; 27
const HS_DAISY_WALKING ; 28
const HS_TOWN_MAP ; 29
const HS_OAKS_LAB_RIVAL ; 2A
const HS_STARTER_BALL_1 ; 2B
const HS_STARTER_BALL_2 ; 2C
const HS_STARTER_BALL_3 ; 2D
const HS_OAKS_LAB_OAK_1 ; 2E
const HS_POKEDEX_1 ; 2F
const HS_POKEDEX_2 ; 30
const HS_OAKS_LAB_OAK_2 ; 31
const HS_VIRIDIAN_GYM_GIOVANNI ; 32
const HS_VIRIDIAN_GYM_ITEM ; 33 X
const HS_OLD_AMBER ; 34
const HS_UNKNOWN_DUNGEON_1_ITEM_1 ; 35 X
const HS_UNKNOWN_DUNGEON_1_ITEM_2 ; 36 X
const HS_UNKNOWN_DUNGEON_1_ITEM_3 ; 37 X
const HS_POKEMONTOWER_2_RIVAL ; 38
const HS_POKEMONTOWER_3_ITEM ; 39 X
const HS_POKEMONTOWER_4_ITEM_1 ; 3A X
const HS_POKEMONTOWER_4_ITEM_2 ; 3B X
const HS_POKEMONTOWER_4_ITEM_3 ; 3C X
const HS_POKEMONTOWER_5_ITEM ; 3D X
const HS_POKEMONTOWER_6_ITEM_1 ; 3E X
const HS_POKEMONTOWER_6_ITEM_2 ; 3F X
const HS_POKEMONTOWER_7_ROCKET_1 ; 40 X
const HS_POKEMONTOWER_7_ROCKET_2 ; 41 X
const HS_POKEMONTOWER_7_ROCKET_3 ; 42 X
const HS_POKEMONTOWER_7_MR_FUJI ; 43
const HS_LAVENDER_HOUSE_1_MR_FUJI ; 44
const HS_CELADON_MANSION_5_GIFT ; 45
const HS_GAME_CORNER_ROCKET ; 46
const HS_FUCHSIA_HOUSE_2_ITEM ; 47 X
const HS_MANSION_1_ITEM_1 ; 48 X
const HS_MANSION_1_ITEM_2 ; 49 X
const HS_FIGHTING_DOJO_GIFT_1 ; 4A
const HS_FIGHTING_DOJO_GIFT_2 ; 4B
const HS_SILPH_CO_1F_RECEPTIONIST ; 4C
const HS_VOLTORB_1 ; 4D X
const HS_VOLTORB_2 ; 4E X
const HS_VOLTORB_3 ; 4F X
const HS_ELECTRODE_1 ; 50 X
const HS_VOLTORB_4 ; 51 X
const HS_VOLTORB_5 ; 52 X
const HS_ELECTRODE_2 ; 53 X
const HS_VOLTORB_6 ; 54 X
const HS_ZAPDOS ; 55 X
const HS_POWER_PLANT_ITEM_1 ; 56 X
const HS_POWER_PLANT_ITEM_2 ; 57 X
const HS_POWER_PLANT_ITEM_3 ; 58 X
const HS_POWER_PLANT_ITEM_4 ; 59 X
const HS_POWER_PLANT_ITEM_5 ; 5A X
const HS_MOLTRES ; 5B X
const HS_VICTORY_ROAD_2_ITEM_1 ; 5C X
const HS_VICTORY_ROAD_2_ITEM_2 ; 5D X
const HS_VICTORY_ROAD_2_ITEM_3 ; 5E X
const HS_VICTORY_ROAD_2_ITEM_4 ; 5F X
const HS_VICTORY_ROAD_2_BOULDER ; 60
const HS_BILL_POKEMON ; 61
const HS_BILL_1 ; 62
const HS_BILL_2 ; 63
const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X
const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X
const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X
const HS_MT_MOON_1_ITEM_1 ; 67 X
const HS_MT_MOON_1_ITEM_2 ; 68 X
const HS_MT_MOON_1_ITEM_3 ; 69 X
const HS_MT_MOON_1_ITEM_4 ; 6A X
const HS_MT_MOON_1_ITEM_5 ; 6B X
const HS_MT_MOON_1_ITEM_6 ; 6C X
const HS_MT_MOON_3_FOSSIL_1 ; 6D
const HS_MT_MOON_3_FOSSIL_2 ; 6E
const HS_MT_MOON_3_ITEM_1 ; 6F X
const HS_MT_MOON_3_ITEM_2 ; 70 X
const HS_SS_ANNE_2_RIVAL ; 71
const HS_SS_ANNE_8_ITEM ; 72 X
const HS_SS_ANNE_9_ITEM_1 ; 73 X
const HS_SS_ANNE_9_ITEM_2 ; 74 X
const HS_SS_ANNE_10_ITEM_1 ; 75 X
const HS_SS_ANNE_10_ITEM_2 ; 76 X
const HS_SS_ANNE_10_ITEM_3 ; 77 X
const HS_VICTORY_ROAD_3_ITEM_1 ; 78 X
const HS_VICTORY_ROAD_3_ITEM_2 ; 79 X
const HS_VICTORY_ROAD_3_BOULDER ; 7A
const HS_ROCKET_HIDEOUT_1_ITEM_1 ; 7B X
const HS_ROCKET_HIDEOUT_1_ITEM_2 ; 7C X
const HS_ROCKET_HIDEOUT_2_ITEM_1 ; 7D X
const HS_ROCKET_HIDEOUT_2_ITEM_2 ; 7E X
const HS_ROCKET_HIDEOUT_2_ITEM_3 ; 7F X
const HS_ROCKET_HIDEOUT_2_ITEM_4 ; 80 X
const HS_ROCKET_HIDEOUT_3_ITEM_1 ; 81 X
const HS_ROCKET_HIDEOUT_3_ITEM_2 ; 82 X
const HS_ROCKET_HIDEOUT_4_GIOVANNI ; 83
const HS_ROCKET_HIDEOUT_4_ITEM_1 ; 84 X
const HS_ROCKET_HIDEOUT_4_ITEM_2 ; 85 X
const HS_ROCKET_HIDEOUT_4_ITEM_3 ; 86 X
const HS_ROCKET_HIDEOUT_4_ITEM_4 ; 87
const HS_ROCKET_HIDEOUT_4_ITEM_5 ; 88
const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated?
const HS_SILPH_CO_2F_2 ; 8A
const HS_SILPH_CO_2F_3 ; 8B
const HS_SILPH_CO_2F_4 ; 8C
const HS_SILPH_CO_2F_5 ; 8D
const HS_SILPH_CO_3F_1 ; 8E
const HS_SILPH_CO_3F_2 ; 8F
const HS_SILPH_CO_3F_ITEM ; 90 X
const HS_SILPH_CO_4F_1 ; 91
const HS_SILPH_CO_4F_2 ; 92
const HS_SILPH_CO_4F_3 ; 93
const HS_SILPH_CO_4F_ITEM_1 ; 94 X
const HS_SILPH_CO_4F_ITEM_2 ; 95 X
const HS_SILPH_CO_4F_ITEM_3 ; 96 X
const HS_SILPH_CO_5F_1 ; 97
const HS_SILPH_CO_5F_2 ; 98
const HS_SILPH_CO_5F_3 ; 99
const HS_SILPH_CO_5F_4 ; 9A
const HS_SILPH_CO_5F_ITEM_1 ; 9B X
const HS_SILPH_CO_5F_ITEM_2 ; 9C X
const HS_SILPH_CO_5F_ITEM_3 ; 9D X
const HS_SILPH_CO_6F_1 ; 9E
const HS_SILPH_CO_6F_2 ; 9F
const HS_SILPH_CO_6F_3 ; A0
const HS_SILPH_CO_6F_ITEM_1 ; A1 X
const HS_SILPH_CO_6F_ITEM_2 ; A2 X
const HS_SILPH_CO_7F_1 ; A3
const HS_SILPH_CO_7F_2 ; A4
const HS_SILPH_CO_7F_3 ; A5
const HS_SILPH_CO_7F_4 ; A6
const HS_SILPH_CO_7F_RIVAL ; A7
const HS_SILPH_CO_7F_ITEM_1 ; A8 X
const HS_SILPH_CO_7F_ITEM_2 ; A9 X
const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist
const HS_SILPH_CO_8F_1 ; AB
const HS_SILPH_CO_8F_2 ; AC
const HS_SILPH_CO_8F_3 ; AD
const HS_SILPH_CO_9F_1 ; AE
const HS_SILPH_CO_9F_2 ; AF
const HS_SILPH_CO_9F_3 ; B0
const HS_SILPH_CO_10F_1 ; B1
const HS_SILPH_CO_10F_2 ; B2
const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated?
const HS_SILPH_CO_10F_ITEM_1 ; B4 X
const HS_SILPH_CO_10F_ITEM_2 ; B5 X
const HS_SILPH_CO_10F_ITEM_3 ; B6 X
const HS_SILPH_CO_11F_1 ; B7
const HS_SILPH_CO_11F_2 ; B8
const HS_SILPH_CO_11F_3 ; B9
const HS_MAP_F4_1 ; BA XXX sprite doesn't exist
const HS_MANSION_2_ITEM ; BB X
const HS_MANSION_3_ITEM_1 ; BC X
const HS_MANSION_3_ITEM_2 ; BD X
const HS_MANSION_4_ITEM_1 ; BE X
const HS_MANSION_4_ITEM_2 ; BF X
const HS_MANSION_4_ITEM_3 ; C0 X
const HS_MANSION_4_ITEM_4 ; C1 X
const HS_MANSION_4_ITEM_5 ; C2 X
const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X
const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X
const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X
const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X
const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X
const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X
const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X
const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X
const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X
const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X
const HS_SAFARI_ZONE_CENTER_ITEM ; CD X
const HS_UNKNOWN_DUNGEON_2_ITEM_1 ; CE X
const HS_UNKNOWN_DUNGEON_2_ITEM_2 ; CF X
const HS_UNKNOWN_DUNGEON_2_ITEM_3 ; D0 X
const HS_MEWTWO ; D1 X
const HS_UNKNOWN_DUNGEON_3_ITEM_1 ; D2 X
const HS_UNKNOWN_DUNGEON_3_ITEM_2 ; D3 X
const HS_VICTORY_ROAD_1_ITEM_1 ; D4 X
const HS_VICTORY_ROAD_1_ITEM_2 ; D5 X
const HS_CHAMPIONS_ROOM_OAK ; D6
const HS_SEAFOAM_ISLANDS_1_BOULDER_1 ; D7
const HS_SEAFOAM_ISLANDS_1_BOULDER_2 ; D8
const HS_SEAFOAM_ISLANDS_2_BOULDER_1 ; D9
const HS_SEAFOAM_ISLANDS_2_BOULDER_2 ; DA
const HS_SEAFOAM_ISLANDS_3_BOULDER_1 ; DB
const HS_SEAFOAM_ISLANDS_3_BOULDER_2 ; DC
const HS_SEAFOAM_ISLANDS_4_BOULDER_1 ; DD
const HS_SEAFOAM_ISLANDS_4_BOULDER_2 ; DE
const HS_SEAFOAM_ISLANDS_4_BOULDER_3 ; DF
const HS_SEAFOAM_ISLANDS_4_BOULDER_4 ; E0
const HS_SEAFOAM_ISLANDS_5_BOULDER_1 ; E1
const HS_SEAFOAM_ISLANDS_5_BOULDER_2 ; E2
const HS_ARTICUNO ; E3 X
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