1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
VictoryRoad3Object: ; 0x44acd (size=106)
db $7d ; border block
db $4 ; warps
db $7, $17, $3, VICTORY_ROAD_2
db $8, $1a, $5, VICTORY_ROAD_2
db $f, $1b, $4, VICTORY_ROAD_2
db $0, $2, $6, VICTORY_ROAD_2
db $0 ; signs
db $a ; objects
object SPRITE_BLACK_HAIR_BOY_1, $1c, $5, STAY, LEFT, $1, COOLTRAINER_M + $C8, $2
object SPRITE_LASS, $7, $d, STAY, RIGHT, $2, COOLTRAINER_F + $C8, $2
object SPRITE_BLACK_HAIR_BOY_1, $6, $e, STAY, LEFT, $3, COOLTRAINER_M + $C8, $3
object SPRITE_LASS, $d, $3, STAY, RIGHT, $4, COOLTRAINER_F + $C8, $3
object SPRITE_BALL, $1a, $5, STAY, NONE, $5, MAX_REVIVE
object SPRITE_BALL, $7, $7, STAY, NONE, $6, TM_47
object SPRITE_BOULDER, $16, $3, STAY, BOULDER_MOVEMENT_BYTE_2, $7 ; person
object SPRITE_BOULDER, $d, $c, STAY, BOULDER_MOVEMENT_BYTE_2, $8 ; person
object SPRITE_BOULDER, $18, $a, STAY, BOULDER_MOVEMENT_BYTE_2, $9 ; person
object SPRITE_BOULDER, $16, $f, STAY, BOULDER_MOVEMENT_BYTE_2, $a ; person
; warp-to
EVENT_DISP VICTORY_ROAD_3_WIDTH, $7, $17 ; VICTORY_ROAD_2
EVENT_DISP VICTORY_ROAD_3_WIDTH, $8, $1a ; VICTORY_ROAD_2
EVENT_DISP VICTORY_ROAD_3_WIDTH, $f, $1b ; VICTORY_ROAD_2
EVENT_DISP VICTORY_ROAD_3_WIDTH, $0, $2 ; VICTORY_ROAD_2
|