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INCLUDE "charmap.asm"
INCLUDE "constants/text_constants.asm"
INCLUDE "constants/text_bank_constants.asm"
INCLUDE "macros/text_macros.asm"
INCLUDE "hram.asm"
SECTION "Text 11", ROMX, BANK[TEXT_11]
_ItemUseText001::
text "<PLAYER> used@@"
_ItemUseText002::
TX_RAM wcf4b
text "!"
done
_GotOnBicycleText1::
text "<PLAYER> got on the@@"
_GotOnBicycleText2::
TX_RAM wcf4b
text "!"
prompt
_GotOffBicycleText1::
text "<PLAYER> got off@@"
_GotOffBicycleText2::
text "the @"
TX_RAM wcf4b
text "."
prompt
_ThrewAwayItemText::
text "Threw away"
line "@"
TX_RAM wcd6d
text "."
prompt
_IsItOKToTossItemText::
text "Is it OK to toss"
line "@"
TX_RAM wcf4b
text "?"
prompt
_TooImportantToTossText::
text "That's too impor-"
line "tant to toss!"
prompt
_AlreadyKnowsText::
TX_RAM wcd6d
text " knows"
line "@"
TX_RAM wcf4b
text "!"
prompt
_ConnectCableText::
text "Okay, connect the"
line "cable like so!"
prompt
_TradedForText::
text "<PLAYER> traded"
line "@"
TX_RAM wInGameTradeGiveMonName
text " for"
cont "@"
TX_RAM wInGameTradeReceiveMonName
text "!@@"
_WannaTrade1Text::
text "I'm looking for"
line "@"
TX_RAM wInGameTradeGiveMonName
text "! Wanna"
para "trade one for"
line "@"
TX_RAM wInGameTradeReceiveMonName
text "? "
done
_NoTrade1Text::
text "Awww!"
line "Oh well..."
done
_WrongMon1Text::
text "What? That's not"
line "@"
TX_RAM wInGameTradeGiveMonName
text "!"
para "If you get one,"
line "come back here!"
done
_Thanks1Text::
text "Hey thanks!"
done
_AfterTrade1Text::
text "Isn't my old"
line "@"
TX_RAM wInGameTradeReceiveMonName
text " great?"
done
_WannaTrade2Text::
text "Hello there! Do"
line "you want to trade"
para "your @"
TX_RAM wInGameTradeGiveMonName
text ""
line "for @"
TX_RAM wInGameTradeReceiveMonName
text "?"
done
_NoTrade2Text::
text "Well, if you"
line "don't want to..."
done
_WrongMon2Text::
text "Hmmm? This isn't"
line "@"
TX_RAM wInGameTradeGiveMonName
text "."
para "Think of me when"
line "you get one."
done
_Thanks2Text::
text "Thanks!"
done
_AfterTrade2Text::
text "The @"
TX_RAM wInGameTradeGiveMonName
text " you"
line "traded to me"
para "went and evolved!"
done
_WannaTrade3Text::
text "Hi! Do you have"
line "@"
TX_RAM wInGameTradeGiveMonName
text "?"
para "Want to trade it"
line "for @"
TX_RAM wInGameTradeReceiveMonName
text "?"
done
_NoTrade3Text::
text "That's too bad."
done
_WrongMon3Text::
text "...This is no"
line "@"
TX_RAM wInGameTradeGiveMonName
text "."
para "If you get one,"
line "trade it with me!"
done
_Thanks3Text::
text "Thanks pal!"
done
_AfterTrade3Text::
text "How is my old"
line "@"
TX_RAM wInGameTradeReceiveMonName
text "?"
para "My @"
TX_RAM wInGameTradeGiveMonName
text " is"
line "doing great!"
done
_NothingToCutText::
text "There isn't"
line "anything to CUT!"
prompt
_UsedCutText::
TX_RAM wcd6d
text " hacked"
line "away with CUT!"
prompt
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