1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
|
AskName: ; 64eb (1:64eb)
call SaveScreenTilesToBuffer1
call GetPredefRegisters
push hl
ld a, [W_ISINBATTLE]
dec a
coord hl, 0, 0
ld b, 4
ld c, 11
call z, ClearScreenArea ; only if in wild batle
ld a, [wcf91]
ld [wd11e], a
call GetMonName
ld hl, DoYouWantToNicknameText
call PrintText
coord hl, 14, 7
lb bc, 8, 15
ld a, TWO_OPTION_MENU
ld [wTextBoxID], a
call DisplayTextBoxID
pop hl
ld a, [wCurrentMenuItem]
and a
jr nz, .declinedNickname
ld a, [wUpdateSpritesEnabled]
push af
xor a
ld [wUpdateSpritesEnabled], a
push hl
ld a, NAME_MON_SCREEN
ld [wNamingScreenType], a
call DisplayNamingScreen
ld a, [W_ISINBATTLE]
and a
jr nz, .inBattle
call ReloadMapSpriteTilePatterns
.inBattle
call LoadScreenTilesFromBuffer1
pop hl
pop af
ld [wUpdateSpritesEnabled], a
ld a, [wcf4b]
cp $50
ret nz
.declinedNickname
ld d, h
ld e, l
ld hl, wcd6d
ld bc, NAME_LENGTH
jp CopyData
DoYouWantToNicknameText: ; 0x6557
TX_FAR _DoYouWantToNicknameText
db "@"
DisplayNameRaterScreen: ; 655c (1:655c)
ld hl, wBuffer
xor a
ld [wUpdateSpritesEnabled], a
ld a, NAME_MON_SCREEN
ld [wNamingScreenType], a
call DisplayNamingScreen
call GBPalWhiteOutWithDelay3
call RestoreScreenTilesAndReloadTilePatterns
call LoadGBPal
ld a, [wcf4b]
cp "@"
jr z, .playerCancelled
ld hl, wPartyMonNicks
ld bc, NAME_LENGTH
ld a, [wWhichPokemon]
call AddNTimes
ld e, l
ld d, h
ld hl, wBuffer
ld bc, NAME_LENGTH
call CopyData
and a
ret
.playerCancelled
scf
ret
DisplayNamingScreen: ; 6596 (1:6596)
push hl
ld hl, wd730
set 6, [hl]
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
ld b, $8
call GoPAL_SET
call LoadHpBarAndStatusTilePatterns
call LoadEDTile
callba LoadMonPartySpriteGfx
coord hl, 0, 4
ld b, 9
ld c, 18
call TextBoxBorder
call PrintNamingText
ld a, 3
ld [wTopMenuItemY], a
ld a, 1
ld [wTopMenuItemX], a
ld [wLastMenuItem], a
ld [wCurrentMenuItem], a
ld a, $ff
ld [wMenuWatchedKeys], a
ld a, 7
ld [wMaxMenuItem], a
ld a, $50
ld [wcf4b], a
xor a
ld hl, wNamingScreenSubmitName
ld [hli], a
ld [hli], a
ld [wAnimCounter], a
.selectReturnPoint
call PrintAlphabet
call GBPalNormal
.ABStartReturnPoint
ld a, [wNamingScreenSubmitName]
and a
jr nz, .submitNickname
call PrintNicknameAndUnderscores
.dPadReturnPoint
call PlaceMenuCursor
.inputLoop
ld a, [wCurrentMenuItem]
push af
callba AnimatePartyMon_ForceSpeed1
pop af
ld [wCurrentMenuItem], a
call JoypadLowSensitivity
ld a, [hJoyPressed]
and a
jr z, .inputLoop
ld hl, .namingScreenButtonFunctions
.checkForPressedButton
sla a
jr c, .foundPressedButton
inc hl
inc hl
inc hl
inc hl
jr .checkForPressedButton
.foundPressedButton
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
push de
jp [hl]
.submitNickname
pop de
ld hl, wcf4b
ld bc, NAME_LENGTH
call CopyData
call GBPalWhiteOutWithDelay3
call ClearScreen
call ClearSprites
call GoPAL_SET_CF1C
call GBPalNormal
xor a
ld [W_SUBANIMTRANSFORM], a
ld hl, wd730
res 6, [hl]
ld a, [W_ISINBATTLE]
and a
jp z, LoadTextBoxTilePatterns
jpab LoadHudTilePatterns
.namingScreenButtonFunctions
dw .dPadReturnPoint
dw .pressedDown
dw .dPadReturnPoint
dw .pressedUp
dw .dPadReturnPoint
dw .pressedLeft
dw .dPadReturnPoint
dw .pressedRight
dw .ABStartReturnPoint
dw .pressedStart
dw .selectReturnPoint
dw .pressedSelect
dw .ABStartReturnPoint
dw .pressedB
dw .ABStartReturnPoint
dw .pressedA
.pressedA_changedCase
pop de
ld de, .selectReturnPoint
push de
.pressedSelect
ld a, [wAlphabetCase]
xor $1
ld [wAlphabetCase], a
ret
.pressedStart
ld a, 1
ld [wNamingScreenSubmitName], a
ret
.pressedA
ld a, [wCurrentMenuItem]
cp $5 ; "ED" row
jr nz, .didNotPressED
ld a, [wTopMenuItemX]
cp $11 ; "ED" column
jr z, .pressedStart
.didNotPressED
ld a, [wCurrentMenuItem]
cp $6 ; case switch row
jr nz, .didNotPressCaseSwtich
ld a, [wTopMenuItemX]
cp $1 ; case switch column
jr z, .pressedA_changedCase
.didNotPressCaseSwtich
ld hl, wMenuCursorLocation
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
ld a, [hl]
ld [wNamingScreenLetter], a
call CalcStringLength
ld a, [wNamingScreenLetter]
cp $e5
ld de, Dakutens
jr z, .dakutensAndHandakutens
cp $e4
ld de, Handakutens
jr z, .dakutensAndHandakutens
ld a, [wNamingScreenType]
cp NAME_MON_SCREEN
jr nc, .checkMonNameLength
ld a, [wNamingScreenNameLength]
cp $7 ; max length of player/rival names
jr .checkNameLength
.checkMonNameLength
ld a, [wNamingScreenNameLength]
cp $a ; max length of pokemon nicknames
.checkNameLength
jr c, .addLetter
ret
.dakutensAndHandakutens
push hl
call DakutensAndHandakutens
pop hl
ret nc
dec hl
.addLetter
ld a, [wNamingScreenLetter]
ld [hli], a
ld [hl], $50
ld a, SFX_PRESS_AB
call PlaySound
ret
.pressedB
ld a, [wNamingScreenNameLength]
and a
ret z
call CalcStringLength
dec hl
ld [hl], "@"
ret
.pressedRight
ld a, [wCurrentMenuItem]
cp $6
ret z ; can't scroll right on bottom row
ld a, [wTopMenuItemX]
cp $11 ; max
jp z, .wrapToFirstColumn
inc a
inc a
jr .done
.wrapToFirstColumn
ld a, $1
jr .done
.pressedLeft
ld a, [wCurrentMenuItem]
cp $6
ret z ; can't scroll right on bottom row
ld a, [wTopMenuItemX]
dec a
jp z, .wrapToLastColumn
dec a
jr .done
.wrapToLastColumn
ld a, $11 ; max
jr .done
.pressedUp
ld a, [wCurrentMenuItem]
dec a
ld [wCurrentMenuItem], a
and a
ret nz
ld a, $6 ; wrap to bottom row
ld [wCurrentMenuItem], a
ld a, $1 ; force left column
jr .done
.pressedDown
ld a, [wCurrentMenuItem]
inc a
ld [wCurrentMenuItem], a
cp $7
jr nz, .wrapToTopRow
ld a, $1
ld [wCurrentMenuItem], a
jr .done
.wrapToTopRow
cp $6
ret nz
ld a, $1
.done
ld [wTopMenuItemX], a
jp EraseMenuCursor
LoadEDTile: ; 675b (1:675b)
ld de, ED_Tile
ld hl, vFont + $700
ld bc, (ED_TileEnd - ED_Tile) / $8
; to fix the graphical bug on poor emulators
;lb bc, BANK(ED_Tile), (ED_TileEnd - ED_Tile) / $8
jp CopyVideoDataDouble
ED_Tile: ; 6767 (1:6767)
INCBIN "gfx/ED_tile.1bpp"
ED_TileEnd:
PrintAlphabet: ; 676f (1:676f)
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [wAlphabetCase]
and a
ld de, LowerCaseAlphabet
jr nz, .lowercase
ld de, UpperCaseAlphabet
.lowercase
coord hl, 2, 5
lb bc, 5, 9 ; 5 rows, 9 columns
.outerLoop
push bc
.innerLoop
ld a, [de]
ld [hli], a
inc hl
inc de
dec c
jr nz, .innerLoop
ld bc, SCREEN_WIDTH + 2
add hl, bc
pop bc
dec b
jr nz, .outerLoop
call PlaceString
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
jp Delay3
LowerCaseAlphabet: ; 679e (1:679e)
db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥UPPER CASE@"
UpperCaseAlphabet: ; 67d6 (1:67d6)
db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥lower case@"
PrintNicknameAndUnderscores: ; 680e (1:680e)
call CalcStringLength
ld a, c
ld [wNamingScreenNameLength], a
coord hl, 10, 2
lb bc, 1, 10
call ClearScreenArea
coord hl, 10, 2
ld de, wcf4b
call PlaceString
coord hl, 10, 3
ld a, [wNamingScreenType]
cp NAME_MON_SCREEN
jr nc, .pokemon1
ld b, 7 ; player or rival max name length
jr .playerOrRival1
.pokemon1
ld b, 10 ; pokemon max name length
.playerOrRival1
ld a, $76 ; underscore tile id
.placeUnderscoreLoop
ld [hli], a
dec b
jr nz, .placeUnderscoreLoop
ld a, [wNamingScreenType]
cp NAME_MON_SCREEN
ld a, [wNamingScreenNameLength]
jr nc, .pokemon2
cp 7 ; player or rival max name length
jr .playerOrRival2
.pokemon2
cp 10 ; pokemon max name length
.playerOrRival2
jr nz, .emptySpacesRemaining
; when all spaces are filled, force the cursor onto the ED tile
call EraseMenuCursor
ld a, $11 ; "ED" x coord
ld [wTopMenuItemX], a
ld a, $5 ; "ED" y corrd
ld [wCurrentMenuItem], a
ld a, [wNamingScreenType]
cp NAME_MON_SCREEN
ld a, 9 ; keep the last underscore raised
jr nc, .pokemon3
ld a, 6 ; keep the last underscore raised
.pokemon3
.emptySpacesRemaining
ld c, a
ld b, $0
coord hl, 10, 3
add hl, bc
ld [hl], $77 ; raised underscore tile id
ret
DakutensAndHandakutens: ; 6871 (1:6871)
push de
call CalcStringLength
dec hl
ld a, [hl]
pop hl
ld de, $2
call IsInArray
ret nc
inc hl
ld a, [hl]
ld [wNamingScreenLetter], a
ret
Dakutens: ; 6885 (1:6885)
db "かが", "きぎ", "くぐ", "けげ", "こご"
db "さざ", "しじ", "すず", "せぜ", "そぞ"
db "ただ", "ちぢ", "つづ", "てで", "とど"
db "はば", "ひび", "ふぶ", "へべ", "ほぼ"
db "カガ", "キギ", "クグ", "ケゲ", "コゴ"
db "サザ", "シジ", "スズ", "セゼ", "ソゾ"
db "タダ", "チヂ", "ツヅ", "テデ", "トド"
db "ハバ", "ヒビ", "フブ", "へべ", "ホボ"
db $ff
Handakutens: ; 68d6 (1:68d6)
db "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ"
db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ"
db $ff
; calculates the length of the string at wcf4b and stores it in c
CalcStringLength: ; 68eb (1:68eb)
ld hl, wcf4b
ld c, $0
.loop
ld a, [hl]
cp "@"
ret z
inc hl
inc c
jr .loop
PrintNamingText: ; 68f8 (1:68f8)
coord hl, 0, 1
ld a, [wNamingScreenType]
ld de, YourTextString
and a
jr z, .notNickname
ld de, RivalsTextString
dec a
jr z, .notNickname
ld a, [wcf91]
ld [wMonPartySpriteSpecies], a
push af
callba WriteMonPartySpriteOAMBySpecies
pop af
ld [wd11e], a
call GetMonName
coord hl, 4, 1
call PlaceString
ld hl, $1
add hl, bc
ld [hl], $c9
coord hl, 1, 3
ld de, NicknameTextString
jr .placeString
.notNickname
call PlaceString
ld l, c
ld h, b
ld de, NameTextString
.placeString
jp PlaceString
YourTextString: ; 693f (1:693f)
db "YOUR @"
RivalsTextString: ; 6945 (1:6945)
db "RIVAL's @"
NameTextString: ; 694d (1:694d)
db "NAME?@"
NicknameTextString: ; 6953 (1:6953)
db "NICKNAME?@"
|