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|
SetDefaultNames:
ld a, [wLetterPrintingDelayFlags]
push af
ld a, [wOptions]
push af
ld a, [wd732]
push af
ld hl, wPlayerName
ld bc, wBoxDataEnd - wPlayerName
xor a
call FillMemory
ld hl, wSpriteStateData1
ld bc, $200
xor a
call FillMemory
pop af
ld [wd732], a
pop af
ld [wOptions], a
pop af
ld [wLetterPrintingDelayFlags], a
ld a, [wOptionsInitialized]
and a
call z, InitOptions
ld hl, NintenText
ld de, wPlayerName
ld bc, NAME_LENGTH
call CopyData
ld hl, SonyText
ld de, wRivalName
ld bc, NAME_LENGTH
jp CopyData
OakSpeech:
ld a,$FF
call PlaySound ; stop music
ld a, BANK(Music_Routes2)
ld c,a
ld a, MUSIC_ROUTES2
call PlayMusic
call ClearScreen
call LoadTextBoxTilePatterns
call SetDefaultNames
predef InitPlayerData2
ld hl,wNumBoxItems
ld a,POTION
ld [wcf91],a
ld a,1
ld [wItemQuantity],a
call AddItemToInventory ; give one potion
ld a,[wDefaultMap]
ld [wDestinationMap],a
call SpecialWarpIn
xor a
ld [hTilesetType],a
ld a,[wd732]
bit 1,a ; possibly a debug mode bit
jp nz,.skipChoosingNames
ld de,ProfOakPic
lb bc, Bank(ProfOakPic), $00
call IntroDisplayPicCenteredOrUpperRight
call FadeInIntroPic
ld hl,OakSpeechText1
call PrintText
call GBFadeOutToWhite
call ClearScreen
ld a,NIDORINO
ld [wd0b5],a
ld [wcf91],a
call GetMonHeader
coord hl, 6, 4
call LoadFlippedFrontSpriteByMonIndex
call MovePicLeft
ld hl,OakSpeechText2
call PrintText
call GBFadeOutToWhite
call ClearScreen
ld de,RedPicFront
lb bc, Bank(RedPicFront), $00
call IntroDisplayPicCenteredOrUpperRight
call MovePicLeft
ld hl,IntroducePlayerText
call PrintText
call ChoosePlayerName
call GBFadeOutToWhite
call ClearScreen
ld de,Rival1Pic
lb bc, Bank(Rival1Pic), $00
call IntroDisplayPicCenteredOrUpperRight
call FadeInIntroPic
ld hl,IntroduceRivalText
call PrintText
call ChooseRivalName
.skipChoosingNames
call GBFadeOutToWhite
call ClearScreen
ld de,RedPicFront
lb bc, Bank(RedPicFront), $00
call IntroDisplayPicCenteredOrUpperRight
call GBFadeInFromWhite
ld a,[wd72d]
and a
jr nz,.next
ld hl,OakSpeechText3
call PrintText
.next
ld a,[H_LOADEDROMBANK]
push af
ld a,SFX_SHRINK
call PlaySound
pop af
ld [H_LOADEDROMBANK],a
ld [MBC1RomBank],a
ld c,4
call DelayFrames
ld de,RedSprite
ld hl,vSprites
lb bc, BANK(RedSprite), $0C
call CopyVideoData
ld de,ShrinkPic1
lb bc, BANK(ShrinkPic1), $00
call IntroDisplayPicCenteredOrUpperRight
ld c,4
call DelayFrames
ld de,ShrinkPic2
lb bc, BANK(ShrinkPic2), $00
call IntroDisplayPicCenteredOrUpperRight
call ResetPlayerSpriteData
ld a,[H_LOADEDROMBANK]
push af
ld a, BANK(Music_PalletTown)
ld [wAudioROMBank],a
ld [wAudioSavedROMBank],a
ld a, 10
ld [wAudioFadeOutControl],a
ld a,$FF
ld [wNewSoundID],a
call PlaySound ; stop music
pop af
ld [H_LOADEDROMBANK],a
ld [MBC1RomBank],a
ld c,20
call DelayFrames
coord hl, 6, 5
ld b,7
ld c,7
call ClearScreenArea
call LoadTextBoxTilePatterns
ld a,1
ld [wUpdateSpritesEnabled],a
ld c,50
call DelayFrames
; Give one of each 151 mons at level 100.
; Prompts a box change every 19 mons.
ld de,PokeballTileGraphics
ld hl,vChars2 + $780
lb bc, BANK(PokeballTileGraphics), $01
call CopyVideoData
ld hl, wPartyCount
ld a, [hl]
push hl
push af
ld a, 6
ld [hl], a
ld a, 001
.loop
cp NUM_POKEMON + 1
jr nc, .done
push af
ld a, [wNumInBox]
cp MONS_PER_BOX - 1
jr c, .dont_change_box
farcall IncBox
.dont_change_box
pop af
push af
ld [wd11e], a
farcall PokedexToIndex
ld a, [wd11e]
ld b, a
ld c, 100
call GivePokemon
pop af
inc a
jr .loop
.done
pop af
pop hl
ld [hl], a
call GBFadeOutToWhite
jp ClearScreen
OakSpeechText1:
TX_FAR _OakSpeechText1
db "@"
OakSpeechText2:
TX_FAR _OakSpeechText2A
TX_CRY_NIDORINA
TX_FAR _OakSpeechText2B
db "@"
IntroducePlayerText:
TX_FAR _IntroducePlayerText
db "@"
IntroduceRivalText:
TX_FAR _IntroduceRivalText
db "@"
OakSpeechText3:
TX_FAR _OakSpeechText3
db "@"
FadeInIntroPic:
ld hl,IntroFadePalettes
ld b,6
.next
ld a,[hli]
ld [rBGP],a
ld c,10
call DelayFrames
dec b
jr nz,.next
ret
IntroFadePalettes:
db %01010100
db %10101000
db %11111100
db %11111000
db %11110100
db %11100100
MovePicLeft:
ld a,119
ld [rWX],a
call DelayFrame
ld a,%11100100
ld [rBGP],a
.next
call DelayFrame
ld a,[rWX]
sub 8
cp $FF
ret z
ld [rWX],a
jr .next
DisplayPicCenteredOrUpperRight:
call GetPredefRegisters
IntroDisplayPicCenteredOrUpperRight:
; b = bank
; de = address of compressed pic
; c: 0 = centred, non-zero = upper-right
push bc
ld a,b
call UncompressSpriteFromDE
ld hl,sSpriteBuffer1
ld de,sSpriteBuffer0
ld bc,$310
call CopyData
ld de,vFrontPic
call InterlaceMergeSpriteBuffers
pop bc
ld a,c
and a
coord hl, 15, 1
jr nz,.next
coord hl, 6, 4
.next
xor a
ld [hStartTileID],a
predef_jump CopyUncompressedPicToTilemap
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